net.minecraft.server.v1_11_R1

public class BlockTallPlant

extends BlockPlant implements IBlockFragilePlantElement

All mapped superinterfaces:

IBlockFragilePlantElement

amy
net.minecraft.block.BlockDoublePlant
net.minecraft.server.v1_11_R1.BlockTallPlant

Field summary

Modifier and TypeField
public static final BlockStateEnum<BlockTallPlant$EnumTallFlowerVariants>
a
field_176493_a
VARIANT
public static final BlockStateEnum<BlockTallPlant$EnumTallPlantHalf>
c
field_176492_b
HALF
public static final BlockStateEnum<EnumDirection>
d
field_181084_N

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public AxisAlignedBB
b(atl arg0, ajw arg1, co arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private BlockTallPlant$EnumTallFlowerVariants
a(ajw arg0, co arg1, atl arg2)
func_185517_a(IBlockAccess arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(ajs arg0, co arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
public boolean
a(ajw arg0, co arg1)
func_176200_f(IBlockAccess arg0, BlockPos arg1)
protected void
e(ajs arg0, co arg1, atl arg2)
func_176475_e(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
f(ajs arg0, co arg1, atl arg2)
func_180671_f(World arg0, BlockPos arg1, IBlockState arg2)
public Item
a(atl arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public int
d(atl arg0)
func_180651_a(IBlockState arg0)
getDropData(IBlockData arg0)
public void
a(ajs arg0, co arg1, amy$b arg2, int arg3)
func_176491_a(World arg0, BlockPos arg1, BlockDoublePlant$EnumPlantType arg2, int arg3)
public void
a(ajs arg0, co arg1, atl arg2, sw arg3, afj arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public void
a(ajs arg0, aay arg1, co arg2, atl arg3, asc arg4, afj arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
public void
a(ajs arg0, co arg1, atl arg2, aay arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
private boolean
b(ajs arg0, co arg1, atl arg2, aay arg3)
func_176489_b(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public ItemStack
a(ajs arg0, co arg1, atl arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(ajs arg0, co arg1, atl arg2, boolean arg3)
func_176473_a(World arg0, BlockPos arg1, IBlockState arg2, boolean arg3)
public boolean
a(ajs arg0, Random arg1, co arg2, atl arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public void
b(ajs arg0, Random arg1, co arg2, atl arg3)
func_176474_b(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public IBlockData
c(atl arg0, ajw arg1, co arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public int
e(atl arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public Block$EnumRandomOffset
u()
func_176218_Q()
public void
a(afh arg0, aej arg1, dd<afj> arg2)
func_149666_a(Item arg0, CreativeTabs arg1, NonNullList<ItemStack> arg2)