net.minecraft.server.v1_12_R1

public class BlockSkull

extends BlockTileEntity

All mapped superinterfaces:

ITileEntity

att
net.minecraft.block.BlockSkull
net.minecraft.server.v1_12_R1.BlockSkull

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176418_a
FACING
public static final BlockStateBoolean
b
field_176417_b
NODROP
private static final com.google.common.base.Predicate<ShapeDetectorBlock>
B
field_176419_M
protected static final AxisAlignedBB
c
field_185582_c
protected static final AxisAlignedBB
d
field_185583_d
protected static final AxisAlignedBB
e
field_185584_e
protected static final AxisAlignedBB
f
field_185585_f
protected static final AxisAlignedBB
g
field_185586_g
private ShapeDetector
C
field_176420_N
private ShapeDetector
D
field_176421_O

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public String
c()
func_149732_F()
getName()
public boolean
b(awt arg0)
func_149662_c(IBlockState arg0)
public boolean
c(awt arg0)
func_149686_d(IBlockState arg0)
public AxisAlignedBB
b(awt arg0, amy arg1, et arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public IBlockData
a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public TileEntity
a(amu arg0, int arg1)
func_149915_a(World arg0, int arg1)
public ItemStack
a(amu arg0, et arg1, awt arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(amu arg0, et arg1, awt arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropNaturally(World arg0, BlockPosition arg1, IBlockData arg2, float arg3, int arg4)
public void
a(amu arg0, et arg1, awt arg2, aed arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
b(amu arg0, et arg1, awt arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public Item
a(awt arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public boolean
b(amu arg0, et arg1, aip arg2)
func_176415_b(World arg0, BlockPos arg1, ItemStack arg2)
public void
a(amu arg0, et arg1, awd arg2)
func_180679_a(World arg0, BlockPos arg1, TileEntitySkull arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(awt arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
public IBlockData
a(awt arg0, atm arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(awt arg0, ary arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected BlockStateList
b()
func_180661_e()
getStateList()
protected ShapeDetector
e()
func_176414_j()
protected ShapeDetector
g()
func_176416_l()
public EnumBlockFaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a_(awt arg0)
func_190946_v(IBlockState arg0)