net.minecraft.server.v1_12_R1

public class DefinedStructure

bcj
net.minecraft.world.gen.structure.template.Template
net.minecraft.server.v1_12_R1.DefinedStructure

Field summary

Modifier and TypeField
private final List<DefinedStructure$BlockInfo>
a
field_186270_a
private final List<DefinedStructure$EntityInfo>
b
field_186271_b
private BlockPosition
c
field_186272_c
private String
d
field_186273_d

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public BlockPosition
a()
func_186259_a()
public void
a(String arg0)
func_186252_a(String arg0)
public String
b()
func_186261_b()
public void
a(amu arg0, et arg1, et arg2, boolean arg3, aow arg4)
func_186254_a(World arg0, BlockPos arg1, BlockPos arg2, boolean arg3, Block arg4)
private void
a(amu arg0, et arg1, et arg2)
func_186255_a(World arg0, BlockPos arg1, BlockPos arg2)
public Map<BlockPosition, String>
a(et arg0, bch arg1)
func_186258_a(BlockPos arg0, PlacementSettings arg1)
public BlockPosition
a(bch arg0, et arg1, bch arg2, et arg3)
func_186262_a(PlacementSettings arg0, BlockPos arg1, PlacementSettings arg2, BlockPos arg3)
public static BlockPosition
a(bch arg0, et arg1)
func_186266_a(PlacementSettings arg0, BlockPos arg1)
public void
a(amu arg0, et arg1, bch arg2)
func_186260_a(World arg0, BlockPos arg1, PlacementSettings arg2)
public void
b(amu arg0, et arg1, bch arg2)
func_186253_b(World arg0, BlockPos arg1, PlacementSettings arg2)
public void
a(amu arg0, et arg1, bch arg2, int arg3)
func_189962_a(World arg0, BlockPos arg1, PlacementSettings arg2, int arg3)
public void
a(amu arg0, et arg1, bci arg2, bch arg3, int arg4)
func_189960_a(World arg0, BlockPos arg1, ITemplateProcessor arg2, PlacementSettings arg3, int arg4)
private void
a(amu arg0, et arg1, ary arg2, atm arg3, bbg arg4)
func_186263_a(World arg0, BlockPos arg1, Mirror arg2, Rotation arg3, StructureBoundingBox arg4)
public BlockPosition
a(atm arg0)
func_186257_a(Rotation arg0)
private static BlockPosition
b(et arg0, ary arg1, atm arg2)
func_186268_a(BlockPos arg0, Mirror arg1, Rotation arg2)
private static Vec3D
a(bhe arg0, ary arg1, atm arg2)
func_186269_a(Vec3d arg0, Mirror arg1, Rotation arg2)
public BlockPosition
a(et arg0, ary arg1, atm arg2)
func_189961_a(BlockPos arg0, Mirror arg1, Rotation arg2)
public static BlockPosition
a(et arg0, ary arg1, atm arg2, int arg3, int arg4)
func_191157_a(BlockPos arg0, Mirror arg1, Rotation arg2, int arg3, int arg4)
public static void
a(ry arg0)
func_191158_a(DataFixer arg0)
public NBTTagCompound
a(fy arg0)
func_189552_a(NBTTagCompound arg0)
public void
b(fy arg0)
func_186256_b(NBTTagCompound arg0)
private NBTTagList
a(int... arg0)
func_186267_a(int... arg0)
private NBTTagList
a(double... arg0)
func_186264_a(double... arg0)