public void | |
public EnumGamemode | | b() | | func_73081_b() | | getGameMode() |
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public boolean | |
public boolean | | d() | | func_73083_d() | | isCreative() |
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public void | |
public void | |
public void | |
public void | |
public void | |
private boolean | |
public boolean | |
public EnumInteractionResult | |
public EnumInteractionResult | | a(aed arg0, amu arg1, aip arg2, ub arg3, et arg4, fa arg5, float arg6, float arg7, float arg8) | | func_187251_a(EntityPlayer arg0, World arg1, ItemStack arg2, EnumHand arg3, BlockPos arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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public void | |