public static void | |
public boolean | | a(ams arg0, et arg1, awr arg2, aeb arg3, tz arg4, fa arg5, float arg6, float arg7, float arg8) | | func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8) |
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public void | |
private void | |
public void | |
public void | | a(ams arg0, et arg1, awr arg2, float arg3, int arg4) | | func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4) | | dropNaturally(World arg0, BlockPosition arg1, IBlockData arg2, float arg3, int arg4) |
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public TileEntity | | a(ams arg0, int arg1) | | func_149915_a(World arg0, int arg1) |
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public boolean | |
public int | |
public EnumRenderType | |
public IBlockData | | a(int arg0) | | func_176203_a(int arg0) | | fromLegacyData(int arg0) |
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public int | |
protected BlockStateList | | b() | | func_180661_e() | | getStateList() |
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