| Material | | a() | | func_185904_a() | | getMaterial() |
|
| boolean | |
| boolean | |
| int | |
| int | |
| boolean | |
| MaterialMapColor | |
| IBlockData | |
| IBlockData | |
| boolean | |
| EnumRenderType | |
| boolean | |
| boolean | |
| boolean | |
| int | |
| boolean | |
| int | |
| float | |
| float | |
| int | |
| EnumPistonReaction | |
| IBlockData | |
| boolean | |
| AxisAlignedBB | |
| void | | a(ams arg0, et arg1, bgz arg2, List<bgz> arg3, ve arg4, boolean arg5) | | func_185908_a(World arg0, BlockPos arg1, AxisAlignedBB arg2, List<AxisAlignedBB> arg3, Entity arg4, boolean arg5) |
|
| AxisAlignedBB | |
| MovingObjectPosition | |
| boolean | |
| Vec3D | |
| boolean | |
| EnumBlockFaceShape | |
| boolean | |
| boolean | |
| int | |
| float | |
| AxisAlignedBB | |
| boolean | |