net.minecraft.server.v1_13_R2

public class DedicatedServer

extends MinecraftServer implements IMinecraftServer

All mapped superinterfaces:

IAsyncTaskHandler, IMojangStatistics, ICommandListener, IMinecraftServer

so
net.minecraft.server.dedicated.DedicatedServer
net.minecraft.server.v1_13_R2.DedicatedServer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
g
field_155771_h
LOGGER
private static final Pattern
h
field_189647_l
private final List<ServerCommand>
i
field_71341_l
serverCommandQueue
private RemoteStatusListener
j
field_71342_m
private final RemoteControlCommandListener
k
field_184115_n
remoteControlCommandListener
private RemoteControlListener
l
field_71339_n
private PropertyManager
m
field_71340_o
propertyManager
private EULA
n
field_154332_n
private boolean
o
field_71338_p
generateStructures
private EnumGamemode
p
field_71337_q
private boolean
q
field_71335_s

Constructor summary

ModifierConstructor
public (File arg0, com.mojang.datafixers.DataFixer arg1, com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService arg2, com.mojang.authlib.minecraft.MinecraftSessionService arg3, com.mojang.authlib.GameProfileRepository arg4, UserCache arg5)

Method summary

Modifier and TypeMethod
protected boolean
d()
func_71197_b()
init()
public String
aT()
func_184113_aK()
public void
a(axu arg0)
func_71235_a(GameType arg0)
setGamemode(EnumGamemode arg0)
public boolean
f()
func_71225_e()
getGenerateStructures()
public EnumGamemode
g()
func_71265_f()
getGamemode()
public EnumDifficulty
h()
func_147135_j()
getDifficulty()
public boolean
i()
func_71199_h()
isHardcore()
public CrashReport
b(b arg0)
func_71230_b(CrashReport arg0)
protected void
t()
func_71240_o()
protected void
b(BooleanSupplier arg0)
func_71190_q(BooleanSupplier arg0)
public boolean
u()
func_71255_r()
getAllowNether()
public boolean
K()
func_71193_K()
getSpawnMonsters()
public void
a(adu arg0)
func_70000_a(Snooper arg0)
public boolean
P()
func_70002_Q()
getSnooperEnabled()
public void
a(String arg0, bu arg1)
func_195581_a(String arg0, CommandSource arg1)
issueCommand(String arg0, CommandListenerWrapper arg1)
public void
aU()
func_71333_ah()
public boolean
Q()
func_71262_S()
public boolean
V()
func_181035_ah()
public DedicatedPlayerList
aV()
func_184103_al()
getPlayerList()
public boolean
ad()
func_71344_c()
public int
a(String arg0, int arg1)
func_71327_a(String arg0, int arg1)
public String
a(String arg0, String arg1)
func_71330_a(String arg0, String arg1)
public boolean
a(String arg0, boolean arg1)
func_71332_a(String arg0, boolean arg1)
public void
a(String arg0, Object arg1)
func_71328_a(String arg0, Object arg1)
public void
c_()
func_71326_a()
public String
d_()
func_71329_c()
public String
e()
func_71277_t()
public int
e_()
func_71234_u()
public String
m()
func_71274_v()
public void
aW()
func_120011_ar()
public boolean
ag()
func_71279_ae()
public boolean
a(axu arg0, boolean arg1, int arg2)
func_195565_a(GameType arg0, boolean arg1, int arg2)
public boolean
Y()
func_82356_Z()
getEnableCommandBlock()
public int
al()
func_82357_ak()
getSpawnProtection()
public boolean
a(axx arg0, el arg1, aof arg2)
func_175579_a(World arg0, BlockPos arg1, EntityPlayer arg2)
public int
j()
func_110455_j()
public void
c(int arg0)
func_143006_e(int arg0)
setIdleTimeout(int arg0)
public boolean
k()
func_195569_l()
public boolean
B_()
func_195041_r_()
public int
au()
func_175580_aG()
public int
aw()
func_175577_aI()
protected boolean
aX()
func_152368_aE()
private void
ba()
func_152369_aG()
public long
aY()
func_175593_aQ()
public String
f_()
func_71258_A()
getPlugins()
public String
a_(String arg0)
func_71252_i(String arg0)
executeRemoteCommand(String arg0)