public static int | |
public static Map<Enchantment, Integer> | |
public static void | |
private static void | |
private static void | |
public static int | |
public static float | |
public static float | |
public static void | |
public static void | |
public static int | |
public static int | |
public static int | |
public static int | |
public static int | |
public static int | |
public static int | |
public static int | |
public static int | |
public static boolean | |
public static boolean | |
public static boolean | |
public static boolean | |
public static int | |
public static int | |
public static boolean | |
public static ItemStack | |
public static int | |
public static ItemStack | |
public static List<WeightedRandomEnchant> | |
public static void | |
public static boolean | |
public static List<WeightedRandomEnchant> | | a(int arg0, atd arg1, boolean arg2) | | func_185291_a(int arg0, ItemStack arg1, boolean arg2) |
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