public static Vec3D | |
public static Vec3D | | b(afg arg0, int arg1, int arg2) | | func_191377_b(EntityCreature arg0, int arg1, int arg2) |
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public static Vec3D | |
public static Vec3D | | a(afg arg0, int arg1, int arg2, ced arg3, double arg4) | | func_203155_a(EntityCreature arg0, int arg1, int arg2, Vec3d arg3, double arg4) |
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public static Vec3D | |
private static Vec3D | |
private static Vec3D | | a(afg arg0, int arg1, int arg2, ced arg3, boolean arg4, double arg5) | | func_191379_a(EntityCreature arg0, int arg1, int arg2, Vec3d arg3, boolean arg4, double arg5) |
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private static BlockPosition | | a(Random arg0, int arg1, int arg2, ced arg3, double arg4) | | func_203156_a(Random arg0, int arg1, int arg2, Vec3d arg3, double arg4) |
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private static BlockPosition | |
private static boolean | |