public boolean | | a(axy arg0, bmx<? extends bol> arg1, Random arg2, el arg3, C arg4) | | func_212245_a(IWorld arg0, IChunkGenerator<? extends IChunkGenSettings> arg1, Random arg2, BlockPos arg3, C arg4) | | generate(GeneratorAccess arg0, ChunkGenerator<? extends GeneratorSettings> arg1, Random arg2, BlockPosition arg3, C arg4) |
|
protected StructureStart | |
public boolean | |
public boolean | |
public BlockPosition | | a(axx arg0, bmx<? extends bol> arg1, el arg2, int arg3, boolean arg4) | | func_211405_a(World arg0, IChunkGenerator<? extends IChunkGenSettings> arg1, BlockPos arg2, int arg3, boolean arg4) | | getNearestGeneratedFeature(World arg0, ChunkGenerator<? extends GeneratorSettings> arg1, BlockPosition arg2, int arg3, boolean arg4) |
|
private List<StructureStart> | | a(axy arg0, int arg1, int arg2) | | func_202371_a(IWorld arg0, int arg1, int arg2) |
|
private StructureStart | |
protected ChunkCoordIntPair | | a(bmx<?> arg0, Random arg1, int arg2, int arg3, int arg4, int arg5) | | func_211744_a(IChunkGenerator<?> arg0, Random arg1, int arg2, int arg3, int arg4, int arg5) |
|
protected abstract boolean | |
protected abstract boolean | |
protected abstract StructureStart | |
protected abstract String | |
public abstract int | |