public void | |
protected void | |
public ChunkGenerator<?> | | n() | | func_186060_c() | | getChunkGenerator() |
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public boolean | |
public BlockPosition | | a(axl arg0, boolean arg1) | | func_206920_a(ChunkPos arg0, boolean arg1) |
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public BlockPosition | | a(int arg0, int arg1, boolean arg2) | | func_206921_a(int arg0, int arg1, boolean arg2) |
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public float | | a(long arg0, float arg1) | | func_76563_a(long arg0, float arg1) |
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public boolean | |
public WorldBorder | | j() | | func_177501_r() | | getWorldBorder() |
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public DimensionManager | | q() | | func_186058_p() | | getDimensionManager() |
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public Vec3D | | b(float arg0, float arg1) | | func_76562_b(float arg0, float arg1) |
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public boolean | | b(int arg0, int arg1) | | func_76568_b(int arg0, int arg1) |
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