| public static Vec3D | |
| public static Vec3D | | b(afg arg0, int arg1, int arg2) | | func_191377_b(EntityCreature arg0, int arg1, int arg2) |
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| public static Vec3D | |
| public static Vec3D | | a(afg arg0, int arg1, int arg2, cee arg3, double arg4) | | func_203155_a(EntityCreature arg0, int arg1, int arg2, Vec3d arg3, double arg4) |
|
| public static Vec3D | |
| private static Vec3D | |
| private static Vec3D | | a(afg arg0, int arg1, int arg2, cee arg3, boolean arg4, double arg5) | | func_191379_a(EntityCreature arg0, int arg1, int arg2, Vec3d arg3, boolean arg4, double arg5) |
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| private static BlockPosition | | a(Random arg0, int arg1, int arg2, cee arg3, double arg4) | | func_203156_a(Random arg0, int arg1, int arg2, Vec3d arg3, double arg4) |
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| private static BlockPosition | |
| private static boolean | |