| public static void |  | d() |   | method_17758() |   | func_220297_d() |  
  | 
| private static void |  | 
| public VoxelShape |  | 
| public VoxelShape |  | 
| public VoxelShape |  | 
| public void |  | b(bvk arg0, bhi arg1, ev arg2, bvk arg3, boolean arg4) |   | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) |   | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) |   | onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |  
  | 
| public boolean |  | a(bvk arg0, bhi arg1, ev arg2, avy arg3, ahc arg4, crt arg5) |   | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) |   | func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) |   | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |  
  | 
| private static void |  | 
| private static boolean |  | 
| public void |  | b(bvk arg0, bhi arg1, ev arg2, Random arg3) |   | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) |   | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |   | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |  
  | 
| public boolean |  | 
| public int |  | 
| protected void |  | 
| public boolean |  | 
| public IWorldInventory |  | 
| public static void |  |