public static void | | a(com.mojang.brigadier.CommandDispatcher<cd> arg0) | | method_13760(com.mojang.brigadier.CommandDispatcher<class_2168> arg0) | | func_198809_a(com.mojang.brigadier.CommandDispatcher<CommandSource> arg0) |
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private static int | |
private static int | | a(cd arg0, Collection<? extends aii> arg1, vg arg2, dl arg3, dl arg4, tr$a arg5) | | method_13765(class_2168 arg0, Collection<? extends class_1297> arg1, class_3218 arg2, class_2267 arg3, class_2267 arg4, class_3143$class_3144 arg5) | | func_200559_a(CommandSource arg0, Collection<? extends Entity> arg1, ServerWorld arg2, ILocationArgument arg3, ILocationArgument arg4, TeleportCommand$Facing arg5) |
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private static void | | a(cd arg0, aii arg1, vg arg2, double arg3, double arg4, double arg5, Set<mc$a> arg6, float arg7, float arg8, tr$a arg9) | | method_13766(class_2168 arg0, class_1297 arg1, class_3218 arg2, double arg3, double arg4, double arg5, Set<class_2708$class_2709> arg6, float arg7, float arg8, class_3143$class_3144 arg9) | | func_201127_a(CommandSource arg0, Entity arg1, ServerWorld arg2, double arg3, double arg4, double arg5, Set<SPlayerPositionLookPacket$Flags> arg6, float arg7, float arg8, TeleportCommand$Facing arg9) |
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