net.minecraft.server.v1_14_R1

public class CriterionTriggerInventoryChanged

implements CriterionTrigger<CriterionTriggerInventoryChanged$b>

ba
net.minecraft.class_2066
net.minecraft.advancement.criterion.InventoryChangedCriterion
net.minecraft.advancements.criterion.InventoryChangeTrigger
net.minecraft.server.v1_14_R1.CriterionTriggerInventoryChanged

Field summary

Modifier and TypeField
private static final MinecraftKey
a
field_9625
ID
field_192209_a
private final Map<AdvancementDataPlayer, CriterionTriggerInventoryChanged$a>
b
field_9626
handlers
field_192210_b

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public MinecraftKey
a()
method_794()
getId()
func_192163_a()
public void
a(rc arg0, x$a<ba$b> arg1)
method_792(class_2985 arg0, class_179$class_180<class_2066$class_2068> arg1)
beginTrackingCondition(PlayerAdvancementTracker arg0, Criterion$ConditionsContainer<InventoryChangedCriterion$Conditions> arg1)
func_192165_a(PlayerAdvancements arg0, ICriterionTrigger$Listener<InventoryChangeTrigger$Instance> arg1)
public void
b(rc arg0, x$a<ba$b> arg1)
method_793(class_2985 arg0, class_179$class_180<class_2066$class_2068> arg1)
endTrackingCondition(PlayerAdvancementTracker arg0, Criterion$ConditionsContainer<InventoryChangedCriterion$Conditions> arg1)
func_192164_b(PlayerAdvancements arg0, ICriterionTrigger$Listener<InventoryChangeTrigger$Instance> arg1)
public void
a(rc arg0)
method_791(class_2985 arg0)
endTracking(PlayerAdvancementTracker arg0)
func_192167_a(PlayerAdvancements arg0)
public CriterionTriggerInventoryChanged$b
b(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
method_8952(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
method_8952(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
func_192166_a(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
public void
a(vj arg0, awa arg1)
method_8950(class_3222 arg0, class_1661 arg1)
handle(ServerPlayerEntity arg0, PlayerInventory arg1)
func_192208_a(ServerPlayerEntity arg0, PlayerInventory arg1)