net.minecraft.server.v1_14_R1

public class GameRules

bhi
net.minecraft.class_1928
net.minecraft.world.GameRules
net.minecraft.world.GameRules
net.minecraft.server.v1_14_R1.GameRules

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
y
field_19410
LOGGER
field_223622_y
private static final Map<GameRules$GameRuleKey<?>, GameRules$GameRuleDefinition<?>>
z
field_9197
RULES
field_223623_z
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
a
field_19387
DO_FIRE_TICK
field_223598_a
DO_FIRE_TICK
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
b
field_19388
MOB_GRIEFING
field_223599_b
MOB_GRIEFING
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
c
field_19389
KEEP_INVENTORY
field_223600_c
KEEP_INVENTORY
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
d
field_19390
DO_MOB_SPAWNING
field_223601_d
DO_MOB_SPAWNING
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
e
field_19391
DO_MOB_LOOT
field_223602_e
DO_MOB_LOOT
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
f
field_19392
DO_TILE_DROPS
field_223603_f
DO_TILE_DROPS
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
g
field_19393
DO_ENTITY_DROPS
field_223604_g
DO_ENTITY_DROPS
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
h
field_19394
COMMAND_BLOCK_OUTPUT
field_223605_h
COMMAND_BLOCK_OUTPUT
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
i
field_19395
NATURAL_REGENERATION
field_223606_i
NATURAL_REGENERATION
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
j
field_19396
DO_DAYLIGHT_CYCLE
field_223607_j
DO_DAYLIGHT_CYCLE
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
k
field_19397
LOG_ADMIN_COMMANDS
field_223608_k
LOG_ADMIN_COMMANDS
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
l
field_19398
SHOW_DEATH_MESSAGES
field_223609_l
SHOW_DEATH_MESSAGES
public static final GameRules$GameRuleKey<GameRules$GameRuleInt>
m
field_19399
RANDOM_TICK_SPEED
field_223610_m
RANDOM_TICK_SPEED
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
n
field_19400
SEND_COMMAND_FEEDBACK
field_223611_n
SEND_COMMAND_FEEDBACK
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
o
field_19401
REDUCED_DEBUG_INFO
field_223612_o
REDUCED_DEBUG_INFO
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
p
field_19402
SPECTATORS_GENERATE_CHUNKS
field_223613_p
SPECTATORS_GENERATE_CHUNKS
public static final GameRules$GameRuleKey<GameRules$GameRuleInt>
q
field_19403
SPAWN_RADIUS
field_223614_q
SPAWN_RADIUS
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
r
field_19404
DISABLE_ELYTRA_MOVEMENT_CHECK
field_223615_r
DISABLE_ELYTRA_MOVEMENT_CHECK
public static final GameRules$GameRuleKey<GameRules$GameRuleInt>
s
field_19405
MAX_ENTITY_CRAMMING
field_223616_s
MAX_ENTITY_CRAMMING
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
t
field_19406
DO_WEATHER_CYCLE
field_223617_t
DO_WEATHER_CYCLE
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
u
field_19407
DO_LIMITED_CRAFTING
field_223618_u
DO_LIMITED_CRAFTING
public static final GameRules$GameRuleKey<GameRules$GameRuleInt>
v
field_19408
MAX_COMMAND_CHAIN_LENGTH
field_223619_v
MAX_COMMAND_CHAIN_LENGTH
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
w
field_19409
ANNOUNCE_ADVANCEMENTS
field_223620_w
ANNOUNCE_ADVANCEMENTS
public static final GameRules$GameRuleKey<GameRules$GameRuleBoolean>
x
field_19422
DISABLE_RAIDS
field_223621_x
private final Map<GameRules$GameRuleKey<?>, GameRules$GameRuleValue<?>>
A
field_9196
rules
field_82771_a

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
private static <T extends GameRules$GameRuleValue<T>> GameRules$GameRuleKey<T>
a(String arg0, bhi$e<T> arg1)
method_8359(String arg0, class_1928$class_4314<T> arg1)
register(String arg0, GameRules$RuleType<T> arg1)
func_223595_a(String arg0, GameRules$RuleType<T> arg1)
public <T extends GameRules$GameRuleValue<T>> T
a(bhi$d<T> arg0)
method_20746(class_1928$class_4313<T> arg0)
get(GameRules$RuleKey<T> arg0)
func_223585_a(GameRules$RuleKey<T> arg0)
get(GameRules$GameRuleKey<T> arg0)
public NBTTagCompound
a()
method_8358()
toNbt()
func_82770_a()
public void
a(ic arg0)
method_8357(class_2487 arg0)
fromNbt(CompoundTag arg0)
func_82768_a(CompoundNBT arg0)
public static void
a(bhi$b arg0)
method_20744(class_1928$class_4311 arg0)
forEach(GameRules$RuleConsumer arg0)
func_223590_a(GameRules$IRuleEntryVisitor arg0)
private static <T extends GameRules$GameRuleValue<T>> void
a(bhi$b arg0, bhi$d<?> arg1, bhi$e<?> arg2)
method_20745(class_1928$class_4311 arg0, class_1928$class_4313<?> arg1, class_1928$class_4314<?> arg2)
consumeTyped(GameRules$RuleConsumer arg0, GameRules$RuleKey<?> arg1, GameRules$RuleType<?> arg2)
func_223596_a(GameRules$IRuleEntryVisitor arg0, GameRules$RuleKey<?> arg1, GameRules$RuleType<?> arg2)
public boolean
b(bhi$d<bhi$a> arg0)
method_8355(class_1928$class_4313<class_1928$class_4310> arg0)
getBoolean(GameRules$RuleKey<GameRules$BooleanRule> arg0)
func_223586_b(GameRules$RuleKey<GameRules$BooleanValue> arg0)
getBoolean(GameRules$GameRuleKey<GameRules$GameRuleBoolean> arg0)
public int
c(bhi$d<bhi$c> arg0)
method_8356(class_1928$class_4313<class_1928$class_4312> arg0)
getInt(GameRules$RuleKey<GameRules$IntRule> arg0)
func_223592_c(GameRules$RuleKey<GameRules$IntegerValue> arg0)
getInt(GameRules$GameRuleKey<GameRules$GameRuleInt> arg0)