TileEntity | |
IBlockData | |
Fluid | |
default int | |
default int | | H() | | method_8315() | | getMaxLightLevel() | | func_201572_C() |
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default int | | I() | | method_8322() | | getHeight() | | func_217301_I() | | getBuildHeight() |
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default MovingObjectPositionBlock | |
default MovingObjectPositionBlock | | a(csb arg0, csb arg1, ev arg2, csv arg3, bvo arg4) | | method_17745(class_243 arg0, class_243 arg1, class_2338 arg2, class_265 arg3, class_2680 arg4) | | rayTraceBlock(Vec3d arg0, Vec3d arg1, BlockPos arg2, VoxelShape arg3, BlockState arg4) | | func_217296_a(Vec3d arg0, Vec3d arg1, BlockPos arg2, VoxelShape arg3, BlockState arg4) | | rayTrace(Vec3D arg0, Vec3D arg1, BlockPosition arg2, VoxelShape arg3, IBlockData arg4) |
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static <T> T | | a(bha arg0, BiFunction<bha, ev, T> arg1, Function<bha, T> arg2) | | method_17744(class_3959 arg0, BiFunction<class_3959, class_2338, T> arg1, Function<class_3959, T> arg2) | | rayTrace(RayTraceContext arg0, BiFunction<RayTraceContext, BlockPos, T> arg1, Function<RayTraceContext, T> arg2) | | func_217300_a(RayTraceContext arg0, BiFunction<RayTraceContext, BlockPos, T> arg1, Function<RayTraceContext, T> arg2) |
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