public void | | a(bts arg0, double arg1, double arg2, double arg3, float arg4, int arg5) | | render(BeaconBlockEntity arg0, double arg1, double arg2, double arg3, float arg4, int arg5) | | method_3541(class_2580 arg0, double arg1, double arg2, double arg3, float arg4, int arg5) | | render(BeaconBlockEntity arg0, double arg1, double arg2, double arg3, float arg4, int arg5) | | func_199341_a(BeaconTileEntity arg0, double arg1, double arg2, double arg3, float arg4, int arg5) |
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private void | | a(double arg0, double arg1, double arg2, double arg3, List<bts$a> arg4, long arg5) | | renderBeaconBeam(double arg0, double arg1, double arg2, double arg3, List<BeaconBlockEntity$BeaconBeamSection> arg4, long arg5) | | method_3543(double arg0, double arg1, double arg2, double arg3, List<class_2580$class_2581> arg4, long arg5) | | render(double arg0, double arg1, double arg2, double arg3, List<BeaconBlockEntity$BeamSegment> arg4, long arg5) | | func_217651_a(double arg0, double arg1, double arg2, double arg3, List<BeaconTileEntity$BeamSegment> arg4, long arg5) |
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private static void | | a(double arg0, double arg1, double arg2, double arg3, long arg4, int arg5, int arg6, float[] arg7) | | renderBeaconBeam(double arg0, double arg1, double arg2, double arg3, long arg4, int arg5, int arg6, float[] arg7) | | method_3544(double arg0, double arg1, double arg2, double arg3, long arg4, int arg5, int arg6, float[] arg7) | | renderBeaconLightBeam(double x, double y, double z, double tickDelta, long arg4, int arg5, int arg6, float[] arg7) | | func_217652_a(double arg0, double arg1, double arg2, double arg3, long arg4, int arg5, int arg6, float[] arg7) |
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public static void | | a(double arg0, double arg1, double arg2, double arg3, double arg4, long arg5, int arg6, int arg7, float[] arg8, double arg9, double arg10) | | renderBeaconBeam(double arg0, double arg1, double arg2, double arg3, double arg4, long arg5, int arg6, int arg7, float[] arg8, double arg9, double arg10) | | method_3545(double arg0, double arg1, double arg2, double arg3, double arg4, long arg5, int arg6, int arg7, float[] arg8, double arg9, double arg10) | | renderLightBeam(double x, double y, double z, double tickDelta, double textureOffset, long worldTime, int startHeight, int height, float[] beamColor, double innerRadius, double outerRadius) | | func_188205_a(double arg0, double arg1, double arg2, double arg3, double arg4, long arg5, int arg6, int arg7, float[] arg8, double arg9, double arg10) |
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public boolean | |