net.minecraft.client.server

public class IntegratedServer

extends MinecraftServer

All mapped superinterfaces:

ProcessorHandle, SnooperPopulator, CommandSource

eac
net.minecraft.client.server.IntegratedServer
net.minecraft.class_1132
net.minecraft.server.integrated.IntegratedServer
net.minecraft.server.integrated.IntegratedServer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
LOGGER
field_5520
LOGGER
field_147148_h
private final Minecraft
h
minecraft
field_5518
client
field_71349_l
private final LevelSettings
i
settings
field_5523
levelInfo
field_71350_m
private boolean
j
paused
field_5524
field_71348_o
private int
k
publishedPort
field_5522
lanPort
field_195580_l
private LanServerPinger
l
lanPinger
field_5519
lanPinger
field_71345_q
private UUID
m
uuid
field_5521
localPlayerUuid
field_211528_n

Constructor summary

ModifierConstructor
public (Minecraft client, String levelName, String displayName, LevelSettings levelInfo, com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService authService, com.mojang.authlib.minecraft.MinecraftSessionService sessionService, com.mojang.authlib.GameProfileRepository profileRepo, GameProfileCache arg7, ChunkProgressListenerFactory arg8)

Method summary

Modifier and TypeMethod
public void
a(String arg0, String arg1, long arg2, bhy arg3, com.google.gson.JsonElement arg4)
loadLevel(String arg0, String arg1, long arg2, LevelType arg3, com.google.gson.JsonElement arg4)
method_3735(String arg0, String arg1, long arg2, class_1942 arg3, com.google.gson.JsonElement arg4)
loadWorld(String arg0, String arg1, long arg2, LevelGeneratorType arg3, com.google.gson.JsonElement arg4)
func_71247_a(String arg0, String arg1, long arg2, WorldType arg3, com.google.gson.JsonElement arg4)
public boolean
d()
initServer()
method_3823()
setupServer()
func_71197_b()
init()
public void
a(BooleanSupplier arg0)
tickServer(BooleanSupplier arg0)
method_3748(BooleanSupplier arg0)
tick(BooleanSupplier arg0)
func_71217_p(BooleanSupplier arg0)
public boolean
f()
canGenerateStructures()
method_3792()
shouldGenerateStructures()
func_71225_e()
getGenerateStructures()
public GameType
g()
getDefaultGameType()
method_3790()
getDefaultGameMode()
func_71265_f()
getGamemode()
public Difficulty
h()
getDefaultDifficulty()
method_3722()
getDefaultDifficulty()
func_147135_j()
getDifficulty()
public boolean
i()
isHardcore()
method_3754()
isHardcore()
func_71199_h()
isHardcore()
public boolean
l()
shouldRconBroadcast()
method_3732()
shouldBroadcastRconToOps()
func_195569_l()
public boolean
H_()
shouldInformAdmins()
method_9201()
shouldBroadcastConsoleToOps()
func_195041_r_()
shouldBroadcastCommands()
public File
t()
getServerDirectory()
method_3831()
getRunDirectory()
func_71238_n()
public boolean
S()
isDedicatedServer()
method_3816()
isDedicated()
func_71262_S()
public boolean
X()
isEpollEnabled()
method_3759()
isUsingNativeTransport()
func_181035_ah()
public void
a(d arg0)
onServerCrash(CrashReport arg0)
method_3744(class_128 arg0)
setCrashReport(CrashReport arg0)
func_71228_a(CrashReport arg0)
public CrashReport
b(d arg0)
fillReport(CrashReport arg0)
method_3859(class_128 arg0)
populateCrashReport(CrashReport arg0)
func_71230_b(CrashReport arg0)
public void
a(ahq arg0)
populateSnooper(Snooper arg0)
method_5495(class_1276 arg0)
addSnooperInfo(Snooper arg0)
func_70000_a(Snooper arg0)
public boolean
a(bho arg0, boolean arg1, int arg2)
publishServer(GameType arg0, boolean arg1, int arg2)
method_3763(class_1934 arg0, boolean arg1, int arg2)
openToLan(GameMode arg0, boolean arg1, int arg2)
func_195565_a(GameType arg0, boolean arg1, int arg2)
public void
m()
stopServer()
method_3782()
shutdown()
func_71260_j()
stop()
public void
a(boolean arg0)
halt(boolean arg0)
method_3747(boolean arg0)
stop(boolean arg0)
func_71263_m(boolean arg0)
safeShutdown(boolean arg0)
public boolean
af()
isPublished()
method_3860()
isRemote()
func_71344_c()
public int
H()
getPort()
method_3756()
getServerPort()
func_71215_F()
getPort()
public void
a(bho arg0)
setDefaultGameMode(GameType arg0)
method_3838(class_1934 arg0)
setDefaultGameMode(GameMode arg0)
func_71235_a(GameType arg0)
setGamemode(EnumGamemode arg0)
public boolean
aa()
isCommandBlockEnabled()
method_3812()
areCommandBlocksEnabled()
func_82356_Z()
getEnableCommandBlock()
public int
j()
getOperatorUserPermissionLevel()
method_3798()
getOpPermissionLevel()
func_110455_j()
public int
k()
getFunctionCompilationLevel()
method_21714()
func_223707_k()
public void
b(UUID arg0)
setUUID(UUID arg0)
method_4817(UUID arg0)
setLocalPlayerUuid(UUID localPlayerUuid)
func_211527_b(UUID arg0)
public boolean
b(com.mojang.authlib.GameProfile arg0)
isSingleplayerOwner(com.mojang.authlib.GameProfile arg0)
method_19466(com.mojang.authlib.GameProfile arg0)
isOwner(com.mojang.authlib.GameProfile arg0)
func_213199_b(com.mojang.authlib.GameProfile arg0)