public void | |
public void | |
public void | |
public int | | b() | | getPlayerId() | | method_11564() | | getEntityId() | | func_149197_c() |
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public boolean | | c() | | isHardcore() | | method_11568() | | isHardcore() | | func_149195_d() |
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public GameType | | d() | | getGameType() | | method_11561() | | getGameMode() | | func_149198_e() |
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public DimensionType | | e() | | getDimension() | | method_11565() | | getDimension() | | func_212642_e() |
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public LevelType | | g() | | getLevelType() | | method_11563() | | getGeneratorType() | | func_149196_i() |
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public int | | h() | | getChunkRadius() | | method_20204() | | getChunkLoadDistance() | | func_218728_h() |
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public boolean | | i() | | isReducedDebugInfo() | | method_11562() | | hasReducedDebugInfo() | | func_179744_h() |
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