net.minecraft.server.commands

public class AdvancementCommands

ro
net.minecraft.server.commands.AdvancementCommands
net.minecraft.class_3008
net.minecraft.server.command.AdvancementCommand
net.minecraft.command.impl.AdvancementCommand
net.minecraft.server.v1_14_R1.CommandAdvancement

Field summary

Modifier and TypeField
private static final com.mojang.brigadier.suggestion.SuggestionProvider<CommandSourceStack>
a
SUGGEST_ADVANCEMENTS
field_13453
SUGGESTION_PROVIDER
field_198218_a

Method summary

Modifier and TypeMethod
public static void
a(com.mojang.brigadier.CommandDispatcher<cd> arg0)
register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> arg0)
method_12980(com.mojang.brigadier.CommandDispatcher<class_2168> arg0)
register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher)
func_198199_a(com.mojang.brigadier.CommandDispatcher<CommandSource> arg0)
private static int
a(cd arg0, Collection<vl> arg1, ro$a arg2, Collection<q> arg3)
perform(CommandSourceStack arg0, Collection<ServerPlayer> arg1, AdvancementCommands$Action arg2, Collection<Advancement> arg3)
method_12988(class_2168 arg0, Collection<class_3222> arg1, class_3008$class_3009 arg2, Collection<class_161> arg3)
executeAdvancement(ServerCommandSource source, Collection<ServerPlayerEntity> targets, AdvancementCommand$Operation operation, Collection<Advancement> selection)
func_198214_a(CommandSource arg0, Collection<ServerPlayerEntity> arg1, AdvancementCommand$Action arg2, Collection<Advancement> arg3)
private static int
a(cd arg0, Collection<vl> arg1, ro$a arg2, q arg3, String arg4)
performCriterion(CommandSourceStack arg0, Collection<ServerPlayer> arg1, AdvancementCommands$Action arg2, Advancement arg3, String arg4)
method_12981(class_2168 arg0, Collection<class_3222> arg1, class_3008$class_3009 arg2, class_161 arg3, String arg4)
executeCriterion(ServerCommandSource source, Collection<ServerPlayerEntity> targets, AdvancementCommand$Operation operation, Advancement advancement, String criterion)
func_198203_a(CommandSource arg0, Collection<ServerPlayerEntity> arg1, AdvancementCommand$Action arg2, Advancement arg3, String arg4)
private static List<Advancement>
a(q arg0, ro$b arg1)
getAdvancements(Advancement arg0, AdvancementCommands$Mode arg1)
method_12996(class_161 arg0, class_3008$class_3010 arg1)
select(Advancement advancement, AdvancementCommand$Selection selection)
func_198216_a(Advancement arg0, AdvancementCommand$Mode arg1)
private static void
a(q arg0, List<q> arg1)
addChildren(Advancement arg0, List<Advancement> arg1)
method_12990(class_161 arg0, List<class_161> arg1)
addChildrenRecursivelyToList(Advancement parent, List<Advancement> childList)
func_198207_a(Advancement arg0, List<Advancement> arg1)