public static void | | a(com.mojang.brigadier.CommandDispatcher<cd> arg0) | | register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> arg0) | | method_13654(com.mojang.brigadier.CommandDispatcher<class_2168> arg0) | | register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher) | | func_198716_a(com.mojang.brigadier.CommandDispatcher<CommandSource> arg0) |
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private static int | | a(cd arg0, csh arg1, float arg2, float arg3, boolean arg4, Collection<? extends aio> arg5) | | spreadPlayers(CommandSourceStack arg0, Vec2 arg1, float arg2, float arg3, boolean arg4, Collection<? extends Entity> arg5) | | method_13656(class_2168 arg0, class_241 arg1, float arg2, float arg3, boolean arg4, Collection<? extends class_1297> arg5) | | execute(ServerCommandSource source, Vec2f center, float spreadDistance, float maxRange, boolean respectTeams, Collection<? extends Entity> targets) | | func_198722_a(CommandSource arg0, Vec2f arg1, float arg2, float arg3, boolean arg4, Collection<? extends Entity> arg5) |
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private static int | |
private static void | | a(csh arg0, double arg1, vk arg2, Random arg3, double arg4, double arg5, double arg6, double arg7, to$a[] arg8, boolean arg9) | | spreadPositions(Vec2 arg0, double arg1, ServerLevel arg2, Random arg3, double arg4, double arg5, double arg6, double arg7, SpreadPlayersCommand$Position[] arg8, boolean arg9) | | method_13661(class_241 arg0, double arg1, class_3218 arg2, Random arg3, double arg4, double arg5, double arg6, double arg7, class_3131$class_3132[] arg8, boolean arg9) | | spread(Vec2f center, double spreadDistance, ServerWorld world, Random random, double minX, double minZ, double maxX, double maxZ, SpreadPlayersCommand$Pile[] piles, boolean respectTeams) | | func_198717_a(Vec2f arg0, double arg1, ServerWorld arg2, Random arg3, double arg4, double arg5, double arg6, double arg7, SpreadPlayersCommand$Position[] arg8, boolean arg9) |
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private static double | | a(Collection<? extends aio> arg0, vk arg1, to$a[] arg2, boolean arg3) | | setPlayerPositions(Collection<? extends Entity> arg0, ServerLevel arg1, SpreadPlayersCommand$Position[] arg2, boolean arg3) | | method_13657(Collection<? extends class_1297> arg0, class_3218 arg1, class_3131$class_3132[] arg2, boolean arg3) | | getMinimumDistance(Collection<? extends Entity> entities, ServerWorld world, SpreadPlayersCommand$Pile[] piles, boolean betweenTeams) | | func_198719_a(Collection<? extends Entity> arg0, ServerWorld arg1, SpreadPlayersCommand$Position[] arg2, boolean arg3) |
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private static SpreadPlayersCommand$Position[] | | a(Random arg0, int arg1, double arg2, double arg3, double arg4, double arg5) | | createInitialPositions(Random arg0, int arg1, double arg2, double arg3, double arg4, double arg5) | | method_13653(Random arg0, int arg1, double arg2, double arg3, double arg4, double arg5) | | makePiles(Random random, int count, double minX, double minZ, double maxX, double maxZ) | | func_198720_a(Random arg0, int arg1, double arg2, double arg3, double arg4, double arg5) |
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