public static Vec3 | | a(aje arg0, int arg1, int arg2) | | getPos(PathfinderMob arg0, int arg1, int arg2) | | method_6375(class_1314 arg0, int arg1, int arg2) | | findTarget(MobEntityWithAi mob, int maxHorizontalDistance, int maxVerticalDistance) | | func_75463_a(CreatureEntity arg0, int arg1, int arg2) |
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public static Vec3 | | b(aje arg0, int arg1, int arg2) | | getLandPos(PathfinderMob arg0, int arg1, int arg2) | | method_6378(class_1314 arg0, int arg1, int arg2) | | findGroundTarget(MobEntityWithAi mob, int maxHorizontalDistance, int maxVerticalDistance) | | func_191377_b(CreatureEntity arg0, int arg1, int arg2) |
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public static Vec3 | | a(aje arg0, int arg1, int arg2, ToDoubleFunction<ew> arg3) | | getLandPos(PathfinderMob arg0, int arg1, int arg2, ToDoubleFunction<BlockPos> arg3) | | method_19108(class_1314 arg0, int arg1, int arg2, ToDoubleFunction<class_2338> arg3) | | findGroundTarget(MobEntityWithAi mob, int maxHorizontalDistance, int maxVerticalDistance, ToDoubleFunction<BlockPos> pathfindingFavor) | | func_221024_a(CreatureEntity arg0, int arg1, int arg2, ToDoubleFunction<BlockPos> arg3) |
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public static Vec3 | | a(aje arg0, int arg1, int arg2, csi arg3) | | getPosTowards(PathfinderMob arg0, int arg1, int arg2, Vec3 arg3) | | method_6373(class_1314 arg0, int arg1, int arg2, class_243 arg3) | | func_75464_a(CreatureEntity arg0, int arg1, int arg2, Vec3d arg3) |
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public static Vec3 | | a(aje arg0, int arg1, int arg2, csi arg3, double arg4) | | getPosTowards(PathfinderMob arg0, int arg1, int arg2, Vec3 arg3, double arg4) | | method_6377(class_1314 arg0, int arg1, int arg2, class_243 arg3, double arg4) | | func_203155_a(CreatureEntity arg0, int arg1, int arg2, Vec3d arg3, double arg4) |
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public static Vec3 | | b(aje arg0, int arg1, int arg2, csi arg3) | | getLandPosAvoid(PathfinderMob arg0, int arg1, int arg2, Vec3 arg3) | | method_20658(class_1314 arg0, int arg1, int arg2, class_243 arg3) | | func_223548_b(CreatureEntity arg0, int arg1, int arg2, Vec3d arg3) |
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public static Vec3 | | c(aje arg0, int arg1, int arg2, csi arg3) | | getPosAvoid(PathfinderMob arg0, int arg1, int arg2, Vec3 arg3) | | method_6379(class_1314 arg0, int arg1, int arg2, class_243 arg3) | | func_75461_b(CreatureEntity arg0, int arg1, int arg2, Vec3d arg3) |
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private static Vec3 | | d(aje arg0, int arg1, int arg2, csi arg3) | | generateRandomPos(PathfinderMob arg0, int arg1, int arg2, Vec3 arg3) | | method_6376(class_1314 arg0, int arg1, int arg2, class_243 arg3) | | findTarget(MobEntityWithAi arg0, int arg1, int arg2, Vec3d arg3) | | func_75462_c(CreatureEntity arg0, int arg1, int arg2, Vec3d arg3) |
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private static Vec3 | | a(aje arg0, int arg1, int arg2, csi arg3, boolean arg4, double arg5, ToDoubleFunction<ew> arg6) | | generateRandomPos(PathfinderMob arg0, int arg1, int arg2, Vec3 arg3, boolean arg4, double arg5, ToDoubleFunction<BlockPos> arg6) | | method_6371(class_1314 arg0, int arg1, int arg2, class_243 arg3, boolean arg4, double arg5, ToDoubleFunction<class_2338> arg6) | | findTarget(MobEntityWithAi arg0, int arg1, int arg2, Vec3d arg3, boolean arg4, double arg5, ToDoubleFunction<BlockPos> arg6) | | func_191379_a(CreatureEntity arg0, int arg1, int arg2, Vec3d arg3, boolean arg4, double arg5, ToDoubleFunction<BlockPos> arg6) |
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private static BlockPos | | a(Random arg0, int arg1, int arg2, csi arg3, double arg4) | | getRandomDelta(Random arg0, int arg1, int arg2, Vec3 arg3, double arg4) | | method_6374(Random arg0, int arg1, int arg2, class_243 arg3, double arg4) | | func_203156_a(Random arg0, int arg1, int arg2, Vec3d arg3, double arg4) |
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private static BlockPos | |
private static boolean | |