net.minecraft.world.level.levelgen.feature

public class MegaJungleTreeFeature

extends MegaTreeFeature<NoneFeatureConfiguration>

ccs
net.minecraft.world.level.levelgen.feature.MegaJungleTreeFeature
net.minecraft.class_3092
net.minecraft.world.gen.feature.MegaJungleTreeFeature
net.minecraft.world.gen.feature.MegaJungleFeature
net.minecraft.server.v1_14_R1.WorldGenJungleTree

Constructor summary

ModifierConstructor
public (Function<com.mojang.datafixers.Dynamic<?>, ? extends NoneFeatureConfiguration> arg0, boolean arg1, int arg2, int arg3, BlockState arg4, BlockState arg5)

Method summary

Modifier and TypeMethod
public boolean
a(Set<ew> arg0, bhw arg1, Random arg2, ew arg3, cic arg4)
doPlace(Set<BlockPos> arg0, LevelSimulatedRW arg1, Random arg2, BlockPos arg3, BoundingBox arg4)
method_12775(Set<class_2338> arg0, class_3747 arg1, Random arg2, class_2338 arg3, class_3341 arg4)
generate(Set<BlockPos> arg0, ModifiableTestableWorld arg1, Random arg2, BlockPos arg3, BlockBox arg4)
func_208519_a(Set<BlockPos> arg0, IWorldGenerationReader arg1, Random arg2, BlockPos arg3, MutableBoundingBox arg4)
private void
a(bhw arg0, Random arg1, ew arg2, bwl arg3)
placeVine(LevelSimulatedRW arg0, Random arg1, BlockPos arg2, BooleanProperty arg3)
method_13507(class_3747 arg0, Random arg1, class_2338 arg2, class_2746 arg3)
tryMakingVine(ModifiableTestableWorld world, Random random, BlockPos pos, BooleanProperty directionProperty)
func_202407_a(IWorldGenerationReader arg0, Random arg1, BlockPos arg2, BooleanProperty arg3)
private void
c(bhw arg0, ew arg1, int arg2, cic arg3, Set<ew> arg4)
createCrown(LevelSimulatedRW arg0, BlockPos arg1, int arg2, BoundingBox arg3, Set<BlockPos> arg4)
method_13506(class_3747 arg0, class_2338 arg1, int arg2, class_3341 arg3, Set<class_2338> arg4)
makeLeaves(ModifiableTestableWorld world, BlockPos pos, int arg2, BlockBox arg3, Set<BlockPos> arg4)
func_214601_d(IWorldGenerationReader arg0, BlockPos arg1, int arg2, MutableBoundingBox arg3, Set<BlockPos> arg4)