private static ResourceLocation | |
private static ResourceLocation | |
public static void | | a(cjp arg0, ew arg1, brg arg2, List<civ> arg3, Random arg4, cdf arg5) | | addPieces(StructureManager arg0, BlockPos arg1, Rotation arg2, List<StructurePiece> arg3, Random arg4, OceanRuinConfiguration arg5) | | method_14827(class_3485 arg0, class_2338 arg1, class_2470 arg2, List<class_3443> arg3, Random arg4, class_3114 arg5) | | addPieces(StructureManager manager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random, OceanRuinFeatureConfig config) | | func_204041_a(TemplateManager arg0, BlockPos arg1, Rotation arg2, List<StructurePiece> arg3, Random arg4, OceanRuinConfig arg5) |
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private static void | | a(cjp arg0, Random arg1, brg arg2, ew arg3, cdf arg4, List<civ> arg5) | | addClusterRuins(StructureManager arg0, Random arg1, Rotation arg2, BlockPos arg3, OceanRuinConfiguration arg4, List<StructurePiece> arg5) | | method_14825(class_3485 arg0, Random arg1, class_2470 arg2, class_2338 arg3, class_3114 arg4, List<class_3443> arg5) | | method_14825(StructureManager manager, Random random, BlockRotation rotation, BlockPos pos, OceanRuinFeatureConfig config, List<StructurePiece> pieces) | | func_204047_a(TemplateManager arg0, Random arg1, Rotation arg2, BlockPos arg3, OceanRuinConfig arg4, List<StructurePiece> arg5) |
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private static List<BlockPos> | | a(Random arg0, int arg1, int arg2) | | allPositions(Random arg0, int arg1, int arg2) | | method_14821(Random arg0, int arg1, int arg2) | | getRoomPositions(Random random, int x, int z) | | func_204044_a(Random arg0, int arg1, int arg2) |
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private static void | | a(cjp arg0, ew arg1, brg arg2, List<civ> arg3, Random arg4, cdf arg5, boolean arg6, float arg7) | | addPiece(StructureManager arg0, BlockPos arg1, Rotation arg2, List<StructurePiece> arg3, Random arg4, OceanRuinConfiguration arg5, boolean arg6, float arg7) | | method_14822(class_3485 arg0, class_2338 arg1, class_2470 arg2, List<class_3443> arg3, Random arg4, class_3114 arg5, boolean arg6, float arg7) | | method_14822(StructureManager manager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random, OceanRuinFeatureConfig config, boolean large, float integrity) | | func_204045_a(TemplateManager arg0, BlockPos arg1, Rotation arg2, List<StructurePiece> arg3, Random arg4, OceanRuinConfig arg5, boolean arg6, float arg7) |
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