net.minecraft.world.level.levelgen.surfacebuilders

public class DefaultSurfaceBuilder

extends SurfaceBuilder<SurfaceBuilderBaseConfiguration>

cjy
net.minecraft.world.level.levelgen.surfacebuilders.DefaultSurfaceBuilder
net.minecraft.class_3510
net.minecraft.world.gen.surfacebuilder.DefaultSurfaceBuilder
net.minecraft.world.gen.surfacebuilders.DefaultSurfaceBuilder
net.minecraft.server.v1_14_R1.WorldGenSurfaceDefaultBlock

Constructor summary

ModifierConstructor
public (Function<com.mojang.datafixers.Dynamic<?>, ? extends SurfaceBuilderBaseConfiguration> arg0)

Method summary

Modifier and TypeMethod
public void
a(Random arg0, bxh arg1, bio arg2, int arg3, int arg4, int arg5, double arg6, bvt arg7, bvt arg8, int arg9, long arg10, cki arg11)
apply(Random arg0, ChunkAccess arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, SurfaceBuilderBaseConfiguration arg11)
method_15219(Random arg0, class_2791 arg1, class_1959 arg2, int arg3, int arg4, int arg5, double arg6, class_2680 arg7, class_2680 arg8, int arg9, long arg10, class_3527 arg11)
generate(Random arg0, Chunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, TernarySurfaceConfig arg11)
func_205610_a_(Random arg0, IChunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, SurfaceBuilderConfig arg11)
protected void
a(Random arg0, bxh arg1, bio arg2, int arg3, int arg4, int arg5, double arg6, bvt arg7, bvt arg8, bvt arg9, bvt arg10, bvt arg11, int arg12)
apply(Random arg0, ChunkAccess arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, BlockState arg9, BlockState arg10, BlockState arg11, int arg12)
method_15218(Random arg0, class_2791 arg1, class_1959 arg2, int arg3, int arg4, int arg5, double arg6, class_2680 arg7, class_2680 arg8, class_2680 arg9, class_2680 arg10, class_2680 arg11, int arg12)
generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState fluidBlock, BlockState topBlock, BlockState underBlock, BlockState underwaterBlock, int seaLevel)
func_206967_a(Random arg0, IChunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, BlockState arg9, BlockState arg10, BlockState arg11, int arg12)