public Path | | a(bhu arg0, aiy arg1, Set<ew> arg2, float arg3, int arg4) | | findPath(LevelReader arg0, Mob arg1, Set<BlockPos> arg2, float arg3, int arg4) | | method_52(class_1941 arg0, class_1308 arg1, Set<class_2338> arg2, float arg3, int arg4) | | pathfind(CollisionView arg0, MobEntity arg1, Set<BlockPos> arg2, float arg3, int arg4) | | func_224775_a(IWorldReader arg0, MobEntity arg1, Set<BlockPos> arg2, float arg3, int arg4) |
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private Path | | a(cnp arg0, Map<cnv, ew> arg1, float arg2, int arg3) | | findPath(Node arg0, Map<Target, BlockPos> arg1, float arg2, int arg3) | | method_54(class_9 arg0, Map<class_4459, class_2338> arg1, float arg2, int arg3) | | pathfind(PathNode arg0, Map<TargetPathNode, BlockPos> arg1, float arg2, int arg3) | | func_224779_a(PathPoint arg0, Map<FlaggedPathPoint, BlockPos> arg1, float arg2, int arg3) |
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private float | |
private Path | |