public static Vec3D | |
public static Vec3D | |
public static Vec3D | |
public static Vec3D | |
public static Vec3D | | a(aiv arg0, int arg1, int arg2, crv arg3, double arg4) | | method_6377(class_1314 arg0, int arg1, int arg2, class_243 arg3, double arg4) | | func_203155_a(CreatureEntity arg0, int arg1, int arg2, Vec3d arg3, double arg4) |
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public static Vec3D | |
private static Vec3D | |
private static Vec3D | | a(aiv arg0, int arg1, int arg2, crv arg3, boolean arg4, double arg5, ToDoubleFunction<ev> arg6) | | method_6371(class_1314 arg0, int arg1, int arg2, class_243 arg3, boolean arg4, double arg5, ToDoubleFunction<class_2338> arg6) | | func_191379_a(CreatureEntity arg0, int arg1, int arg2, Vec3d arg3, boolean arg4, double arg5, ToDoubleFunction<BlockPos> arg6) |
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private static BlockPosition | | a(Random arg0, int arg1, int arg2, crv arg3, double arg4) | | method_6374(Random arg0, int arg1, int arg2, class_243 arg3, double arg4) | | func_203156_a(Random arg0, int arg1, int arg2, Vec3d arg3, double arg4) |
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private static BlockPosition | |
private static boolean | |