public void | |
public void | |
public TextureAtlas$Preparations | | a(zb arg0, Stream<sm> arg1, aim arg2, int arg3) | | prepareToStitch(ResourceManager arg0, Stream<ResourceLocation> arg1, ProfilerFiller arg2, int arg3) | | method_18163(class_3300 arg0, Stream<class_2960> arg1, class_3695 arg2, int arg3) | | stitch(ResourceManager resourceManager, Stream<Identifier> idStream, Profiler profiler, int mipmapLevel) | | func_229220_a_(IResourceManager arg0, Stream<ResourceLocation> arg1, IProfiler arg2, int arg3) |
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private Collection<TextureAtlasSprite$Info> | |
private List<TextureAtlasSprite> | |
private TextureAtlasSprite | | a(zb arg0, eag$a arg1, int arg2, int arg3, int arg4, int arg5, int arg6) | | load(ResourceManager arg0, TextureAtlasSprite$Info arg1, int arg2, int arg3, int arg4, int arg5, int arg6) | | method_4604(class_3300 arg0, class_1058$class_4727 arg1, int arg2, int arg3, int arg4, int arg5, int arg6) | | loadSprite(ResourceManager container, Sprite$Info arg1, int arg2, int arg3, int arg4, int arg5, int arg6) | | func_229218_a_(IResourceManager arg0, TextureAtlasSprite$Info arg1, int arg2, int arg3, int arg4, int arg5, int arg6) |
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private ResourceLocation | |
public void | | a() | | cycleAnimationFrames() | | method_4612() | | tickAnimatedSprites() | | func_94248_c() |
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public void | | e() | | tick() | | method_4622() | | tick() | | func_110550_d() |
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public TextureAtlasSprite | |
public void | | f() | | clearTextureData() | | method_4601() | | clear() | | func_195419_g() |
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public ResourceLocation | | g() | | location() | | method_24106() | | getId() | | func_229223_g_() |
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public void | |