net.minecraft.world.level.levelgen.feature

public class StrongholdFeature$StrongholdStart

extends StructureStart

cfh$a
net.minecraft.world.level.levelgen.feature.StrongholdFeature$StrongholdStart
net.minecraft.class_3188$class_3189
net.minecraft.world.gen.feature.StrongholdFeature$Start
net.minecraft.world.gen.feature.structure.StrongholdStructure$Start
net.minecraft.server.v1_15_R1.WorldGenStronghold$a

Constructor summary

ModifierConstructor
public (StructureFeature<?> arg0, int chunkX, int chunkZ, BoundingBox arg3, int arg4, long arg5)

Method summary

Modifier and TypeMethod
public void
a(bzx<?> arg0, cml arg1, int arg2, int arg3, bkq arg4)
generatePieces(ChunkGenerator<?> arg0, StructureManager arg1, int arg2, int arg3, Biome arg4)
method_16655(class_2794<?> arg0, class_3485 arg1, int arg2, int arg3, class_1959 arg4)
initialize(ChunkGenerator<?> arg0, StructureManager arg1, int arg2, int arg3, Biome arg4)
func_214625_a(ChunkGenerator<?> arg0, TemplateManager arg1, int arg2, int arg3, Biome arg4)