| public abstract void | | a(bju arg0, Random arg1, List<fk> arg2, List<fk> arg3, Set<fk> arg4, cky arg5) | | place(LevelAccessor arg0, Random arg1, List<BlockPos> arg2, List<BlockPos> arg3, Set<BlockPos> arg4, BoundingBox arg5) | | method_23469(class_1936 arg0, Random arg1, List<class_2338> arg2, List<class_2338> arg3, Set<class_2338> arg4, class_3341 arg5) | | generate(IWorld world, Random random, List<BlockPos> arg2, List<BlockPos> arg3, Set<BlockPos> arg4, BlockBox box) | | func_225576_a_(IWorld arg0, Random arg1, List<BlockPos> arg2, List<BlockPos> arg3, Set<BlockPos> arg4, MutableBoundingBox arg5) |
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| protected void | | a(bkb arg0, fk arg1, byy arg2, Set<fk> arg3, cky arg4) | | placeVine(LevelWriter arg0, BlockPos arg1, BooleanProperty arg2, Set<BlockPos> arg3, BoundingBox arg4) | | method_23471(class_1945 arg0, class_2338 arg1, class_2746 arg2, Set<class_2338> arg3, class_3341 arg4) | | func_227424_a_(IWorldWriter arg0, BlockPos arg1, BooleanProperty arg2, Set<BlockPos> arg3, MutableBoundingBox arg4) |
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| protected void | | a(bkb arg0, fk arg1, byg arg2, Set<fk> arg3, cky arg4) | | setBlock(LevelWriter arg0, BlockPos arg1, BlockState arg2, Set<BlockPos> arg3, BoundingBox arg4) | | method_23470(class_1945 arg0, class_2338 arg1, class_2680 arg2, Set<class_2338> arg3, class_3341 arg4) | | func_227423_a_(IWorldWriter arg0, BlockPos arg1, BlockState arg2, Set<BlockPos> arg3, MutableBoundingBox arg4) |
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