public void | | a(Random arg0, bzv arg1, bkq arg2, int arg3, int arg4, int arg5, double arg6, byg arg7, byg arg8, int arg9, long arg10, cne arg11) | | apply(Random arg0, ChunkAccess arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, SurfaceBuilderBaseConfiguration arg11) | | method_15219(Random arg0, class_2791 arg1, class_1959 arg2, int arg3, int arg4, int arg5, double arg6, class_2680 arg7, class_2680 arg8, int arg9, long arg10, class_3527 arg11) | | generate(Random arg0, Chunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, TernarySurfaceConfig arg11) | | func_205610_a_(Random arg0, IChunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, SurfaceBuilderConfig arg11) |
|
protected void | | a(Random arg0, bzv arg1, bkq arg2, int arg3, int arg4, int arg5, double arg6, byg arg7, byg arg8, byg arg9, byg arg10, byg arg11, int arg12) | | apply(Random arg0, ChunkAccess arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, BlockState arg9, BlockState arg10, BlockState arg11, int arg12) | | method_15218(Random arg0, class_2791 arg1, class_1959 arg2, int arg3, int arg4, int arg5, double arg6, class_2680 arg7, class_2680 arg8, class_2680 arg9, class_2680 arg10, class_2680 arg11, int arg12) | | generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState fluidBlock, BlockState topBlock, BlockState underBlock, BlockState underwaterBlock, int seaLevel) | | func_206967_a(Random arg0, IChunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, BlockState arg9, BlockState arg10, BlockState arg11, int arg12) |
|