public void | | a(bwh arg0, float arg1, cyl arg2, dqt arg3, int arg4, int arg5) | | render(BedBlockEntity arg0, float arg1, PoseStack arg2, MultiBufferSource arg3, int arg4, int arg5) | | method_3557(class_2587 arg0, float arg1, class_4587 arg2, class_4597 arg3, int arg4, int arg5) | | render(BedBlockEntity arg0, float arg1, MatrixStack arg2, VertexConsumerProvider arg3, int arg4, int arg5) | | func_225616_a_(BedTileEntity arg0, float arg1, MatrixStack arg2, IRenderTypeBuffer arg3, int arg4, int arg5) |
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private void | | a(cyl arg0, dqt arg1, boolean arg2, fp arg3, eby arg4, int arg5, int arg6, boolean arg7) | | renderPiece(PoseStack arg0, MultiBufferSource arg1, boolean arg2, Direction arg3, Material arg4, int arg5, int arg6, boolean arg7) | | method_3558(class_4587 arg0, class_4597 arg1, boolean arg2, class_2350 arg3, class_4730 arg4, int arg5, int arg6, boolean arg7) | | method_3558(MatrixStack matrix, VertexConsumerProvider arg1, boolean arg2, Direction arg3, SpriteIdentifier arg4, int light, int overlay, boolean arg7) | | func_228847_a_(MatrixStack arg0, IRenderTypeBuffer arg1, boolean arg2, Direction arg3, Material arg4, int arg5, int arg6, boolean arg7) |
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