net.minecraft.client.renderer.entity.layers

public abstract class StuckInBodyLayer<T extends LivingEntity, M extends PlayerModel<T>>

extends RenderLayer<T, M>

dzl
net.minecraft.client.renderer.entity.layers.StuckInBodyLayer
net.minecraft.class_4507
net.minecraft.client.render.entity.feature.StuckObjectsFeatureRenderer
net.minecraft.client.renderer.entity.layers.StuckInBodyLayer

Constructor summary

ModifierConstructor
public (LivingEntityRenderer<T, M> entityRenderer)

Method summary

Modifier and TypeMethod
protected abstract int
a(T arg0)
numStuck(T arg0)
method_22134(T arg0)
getObjectCount(T entity)
func_225631_a_(T arg0)
protected abstract void
a(cyl arg0, dqt arg1, int arg2, akq arg3, float arg4, float arg5, float arg6, float arg7)
renderStuckItem(PoseStack arg0, MultiBufferSource arg1, int arg2, Entity arg3, float arg4, float arg5, float arg6, float arg7)
method_22130(class_4587 arg0, class_4597 arg1, int arg2, class_1297 arg3, float arg4, float arg5, float arg6, float arg7)
renderObject(MatrixStack matrix, VertexConsumerProvider vertexConsumers, int arg2, Entity arg3, float tickDelta, float arg5, float arg6, float arg7)
func_225632_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, Entity arg3, float arg4, float arg5, float arg6, float arg7)
public void
a(cyl arg0, dqt arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
method_22132(class_4587 arg0, class_4597 arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
func_225628_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)