net.minecraft.network.protocol.game

public class ClientboundDisconnectPacket

implements Packet<ClientGamePacketListener>

my
net.minecraft.network.protocol.game.ClientboundDisconnectPacket
net.minecraft.class_2661
net.minecraft.network.packet.s2c.play.DisconnectS2CPacket
net.minecraft.network.play.server.SDisconnectPacket
net.minecraft.server.v1_15_R1.PacketPlayOutKickDisconnect

Field summary

Modifier and TypeField
private Component
a
reason
field_12173
reason
field_149167_a

Constructor summary

ModifierConstructor
public ()
public (Component reason)

Method summary

Modifier and TypeMethod
public void
a(kv arg0)
read(FriendlyByteBuf arg0)
method_11053(class_2540 arg0)
read(PacketByteBuf arg0)
func_148837_a(PacketBuffer arg0)
public void
b(kv arg0)
write(FriendlyByteBuf arg0)
method_11052(class_2540 arg0)
write(PacketByteBuf arg0)
func_148840_b(PacketBuffer arg0)
public void
a(lw arg0)
handle(ClientGamePacketListener arg0)
method_11467(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
func_148833_a(IClientPlayNetHandler arg0)
public Component
b()
getReason()
method_11468()
getReason()
func_149165_c()