net.minecraft.server.commands

public class TeleportCommand

vn
net.minecraft.server.commands.TeleportCommand
net.minecraft.class_3143
net.minecraft.server.command.TeleportCommand
net.minecraft.command.impl.TeleportCommand
net.minecraft.server.v1_15_R1.CommandTeleport

Method summary

Modifier and TypeMethod
public static void
a(com.mojang.brigadier.CommandDispatcher<cq> arg0)
register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> arg0)
method_13760(com.mojang.brigadier.CommandDispatcher<class_2168> arg0)
register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher)
func_198809_a(com.mojang.brigadier.CommandDispatcher<CommandSource> arg0)
private static int
a(cq arg0, Collection<? extends akq> arg1, akq arg2)
teleportToEntity(CommandSourceStack arg0, Collection<? extends Entity> arg1, Entity arg2)
method_13771(class_2168 arg0, Collection<? extends class_1297> arg1, class_1297 arg2)
execute(ServerCommandSource source, Collection<? extends Entity> targets, Entity destination)
func_201126_a(CommandSource arg0, Collection<? extends Entity> arg1, Entity arg2)
private static int
a(cq arg0, Collection<? extends akq> arg1, xd arg2, dz arg3, dz arg4, vn$a arg5)
teleportToPos(CommandSourceStack arg0, Collection<? extends Entity> arg1, ServerLevel arg2, Coordinates arg3, Coordinates arg4, TeleportCommand$LookAt arg5)
method_13765(class_2168 arg0, Collection<? extends class_1297> arg1, class_3218 arg2, class_2267 arg3, class_2267 arg4, class_3143$class_3144 arg5)
execute(ServerCommandSource source, Collection<? extends Entity> targets, ServerWorld world, PosArgument location, PosArgument rotation, TeleportCommand$LookTarget facingLocation)
func_200559_a(CommandSource arg0, Collection<? extends Entity> arg1, ServerWorld arg2, ILocationArgument arg3, ILocationArgument arg4, TeleportCommand$Facing arg5)
private static void
a(cq arg0, akq arg1, xd arg2, double arg3, double arg4, double arg5, Set<nw$a> arg6, float arg7, float arg8, vn$a arg9)
performTeleport(CommandSourceStack arg0, Entity arg1, ServerLevel arg2, double arg3, double arg4, double arg5, Set<ClientboundPlayerPositionPacket$RelativeArgument> arg6, float arg7, float arg8, TeleportCommand$LookAt arg9)
method_13766(class_2168 arg0, class_1297 arg1, class_3218 arg2, double arg3, double arg4, double arg5, Set<class_2708$class_2709> arg6, float arg7, float arg8, class_3143$class_3144 arg9)
teleport(ServerCommandSource source, Entity target, ServerWorld world, double x, double y, double z, Set<PlayerPositionLookS2CPacket$Flag> movementFlags, float yaw, float pitch, TeleportCommand$LookTarget facingLocation)
func_201127_a(CommandSource arg0, Entity arg1, ServerWorld arg2, double arg3, double arg4, double arg5, Set<SPlayerPositionLookPacket$Flags> arg6, float arg7, float arg8, TeleportCommand$Facing arg9)