public void | | close() | | close() | | close() | | close() |
|
public int | | a(int arg0, boolean arg1, boolean arg2) | | runUpdates(int arg0, boolean arg1, boolean arg2) | | method_15563(int arg0, boolean arg1, boolean arg2) | | doLightUpdates(int arg0, boolean arg1, boolean arg2) | | func_215575_a(int arg0, boolean arg1, boolean arg2) |
|
public void | | a(fk arg0, int arg1) | | onBlockEmissionIncrease(BlockPos arg0, int arg1) | | method_15560(class_2338 arg0, int arg1) | | addLightSource(BlockPos arg0, int arg1) | | func_215573_a(BlockPos arg0, int arg1) |
|
public void | |
protected void | |
public void | |
public void | | a(bjh arg0, boolean arg1) | | enableLightSources(ChunkPos arg0, boolean arg1) | | method_15557(class_1923 arg0, boolean arg1) | | setLightEnabled(ChunkPos arg0, boolean arg1) | | func_215571_a(ChunkPos arg0, boolean arg1) |
|
public void | | a(bkf arg0, gd arg1, caf arg2) | | queueSectionData(LightLayer arg0, SectionPos arg1, DataLayer arg2) | | method_15558(class_1944 arg0, class_4076 arg1, class_2804 arg2) | | queueData(LightType arg0, ChunkSectionPos arg1, ChunkNibbleArray arg2) | | func_215574_a(LightType arg0, SectionPos arg1, NibbleArray arg2) |
|
private void | | a(int arg0, int arg1, xg$a arg2, Runnable arg3) | | addTask(int arg0, int arg1, ThreadedLevelLightEngine$TaskType arg2, Runnable arg3) | | method_17308(int arg0, int arg1, class_3227$class_3901 arg2, Runnable arg3) | | enqueue(int x, int z, ServerLightingProvider$Stage stage, Runnable task) | | func_215586_a(int arg0, int arg1, ServerWorldLightManager$Phase arg2, Runnable arg3) |
|
private void | | a(int arg0, int arg1, IntSupplier arg2, xg$a arg3, Runnable arg4) | | addTask(int arg0, int arg1, IntSupplier arg2, ThreadedLevelLightEngine$TaskType arg3, Runnable arg4) | | method_17307(int arg0, int arg1, IntSupplier arg2, class_3227$class_3901 arg3, Runnable arg4) | | enqueue(int x, int z, IntSupplier completedLevelSupplier, ServerLightingProvider$Stage stage, Runnable task) | | func_215600_a(int arg0, int arg1, IntSupplier arg2, ServerWorldLightManager$Phase arg3, Runnable arg4) |
|
public void | | b(bjh arg0, boolean arg1) | | retainData(ChunkPos arg0, boolean arg1) | | method_20601(class_1923 arg0, boolean arg1) | | setRetainData(ChunkPos arg0, boolean arg1) | | func_223115_b(ChunkPos arg0, boolean arg1) |
|
public CompletableFuture<ChunkAccess> | | a(bzy arg0, boolean arg1) | | lightChunk(ChunkAccess arg0, boolean arg1) | | method_17310(class_2791 arg0, boolean arg1) | | light(Chunk chunk, boolean arg1) | | func_215593_a(IChunk arg0, boolean arg1) |
|
public void | | B_() | | tryScheduleUpdate() | | method_17303() | | tick() | | func_215588_z_() | | queueUpdate() |
|
private void | | b() | | runUpdate() | | method_14277() | | runTasks() | | func_215603_b() |
|
public void | | a(int arg0) | | setTaskPerBatch(int arg0) | | method_17304(int arg0) | | setTaskBatchSize(int taskBatchSize) | | func_215598_a(int arg0) |
|