net.minecraft.world.entity.projectile

public final class ProjectileUtil

ayz
net.minecraft.world.entity.projectile.ProjectileUtil
net.minecraft.class_1675
net.minecraft.entity.ProjectileUtil
net.minecraft.entity.projectile.ProjectileHelper
net.minecraft.server.v1_15_R1.ProjectileHelper

Method summary

Modifier and TypeMethod
public static HitResult
a(akq arg0, boolean arg1, boolean arg2, akq arg3, bjj$a arg4)
forwardsRaycast(Entity arg0, boolean arg1, boolean arg2, Entity arg3, ClipContext$Block arg4)
method_18076(class_1297 arg0, boolean arg1, boolean arg2, class_1297 arg3, class_3959$class_3960 arg4)
getCollision(Entity entity, boolean arg1, boolean arg2, Entity arg3, RayTraceContext$ShapeType shapeType)
func_221266_a(Entity arg0, boolean arg1, boolean arg2, Entity arg3, RayTraceContext$BlockMode arg4)
public static HitResult
a(akq arg0, cvf arg1, Predicate<akq> arg2, bjj$a arg3, boolean arg4)
getHitResult(Entity arg0, AABB arg1, Predicate<Entity> arg2, ClipContext$Block arg3, boolean arg4)
method_18074(class_1297 arg0, class_238 arg1, Predicate<class_1297> arg2, class_3959$class_3960 arg3, boolean arg4)
getCollision(Entity entity, Box box, Predicate<Entity> entityCollisionPredicate, RayTraceContext$ShapeType shapeType, boolean arg4)
func_221267_a(Entity arg0, AxisAlignedBB arg1, Predicate<Entity> arg2, RayTraceContext$BlockMode arg3, boolean arg4)
public static EntityHitResult
a(bjw arg0, akq arg1, cvl arg2, cvl arg3, cvf arg4, Predicate<akq> arg5)
getHitResult(Level arg0, Entity arg1, Vec3 arg2, Vec3 arg3, AABB arg4, Predicate<Entity> arg5)
method_18077(class_1937 arg0, class_1297 arg1, class_243 arg2, class_243 arg3, class_238 arg4, Predicate<class_1297> arg5)
getEntityCollision(World arg0, Entity arg1, Vec3d arg2, Vec3d arg3, Box arg4, Predicate<Entity> arg5)
func_221271_a(World arg0, Entity arg1, Vec3d arg2, Vec3d arg3, AxisAlignedBB arg4, Predicate<Entity> arg5)
private static HitResult
a(akq arg0, boolean arg1, boolean arg2, akq arg3, bjj$a arg4, boolean arg5, Predicate<akq> arg6, cvf arg7)
forwardsRaycast(Entity arg0, boolean arg1, boolean arg2, Entity arg3, ClipContext$Block arg4, boolean arg5, Predicate<Entity> arg6, AABB arg7)
method_7482(class_1297 arg0, boolean arg1, boolean arg2, class_1297 arg3, class_3959$class_3960 arg4, boolean arg5, Predicate<class_1297> arg6, class_238 arg7)
getCollision(Entity entity, boolean arg1, boolean arg2, Entity arg3, RayTraceContext$ShapeType shapeType, boolean arg5, Predicate<Entity> entityCollisionPredicate, Box boz)
func_221268_a(Entity arg0, boolean arg1, boolean arg2, Entity arg3, RayTraceContext$BlockMode arg4, boolean arg5, Predicate<Entity> arg6, AxisAlignedBB arg7)
public static EntityHitResult
a(bjw arg0, akq arg1, cvl arg2, cvl arg3, cvf arg4, Predicate<akq> arg5, double arg6)
getHitResult(Level arg0, Entity arg1, Vec3 arg2, Vec3 arg3, AABB arg4, Predicate<Entity> arg5, double arg6)
method_18078(class_1937 arg0, class_1297 arg1, class_243 arg2, class_243 arg3, class_238 arg4, Predicate<class_1297> arg5, double arg6)
getEntityCollision(World arg0, Entity arg1, Vec3d arg2, Vec3d arg3, Box arg4, Predicate<Entity> arg5, double arg6)
func_221269_a(World arg0, Entity arg1, Vec3d arg2, Vec3d arg3, AxisAlignedBB arg4, Predicate<Entity> arg5, double arg6)
private static Set<Entity>
a(akq arg0)
getIgnoredEntities(Entity arg0)
method_7483(class_1297 arg0)
getEntityAndRidingEntity(Entity entity)
func_211325_a(Entity arg0)
public static final void
a(akq arg0, float arg1)
rotateTowardsMovement(Entity arg0, float arg1)
method_7484(class_1297 arg0, float arg1)
func_188803_a(Entity arg0, float arg1)
public static InteractionHand
a(akz arg0, bei arg1)
getWeaponHoldingHand(LivingEntity arg0, Item arg1)
method_18812(class_1309 arg0, class_1792 arg1)
getHandPossiblyHolding(LivingEntity entity, Item item)
func_221274_a(LivingEntity arg0, Item arg1)
public static AbstractArrow
a(akz arg0, ben arg1, float arg2)
getMobArrow(LivingEntity arg0, ItemStack arg1, float arg2)
method_18813(class_1309 arg0, class_1799 arg1, float arg2)
createArrowProjectile(LivingEntity arg0, ItemStack arg1, float arg2)
func_221272_a(LivingEntity arg0, ItemStack arg1, float arg2)
public static EntityHitResult
a(akq arg0, cvl arg1, cvl arg2, cvf arg3, Predicate<akq> arg4, double arg5)
getEntityHitResult(Entity arg0, Vec3 arg1, Vec3 arg2, AABB arg3, Predicate<Entity> arg4, double arg5)
method_18075(class_1297 arg0, class_243 arg1, class_243 arg2, class_238 arg3, Predicate<class_1297> arg4, double arg5)
rayTrace(Entity arg0, Vec3d arg1, Vec3d arg2, Box arg3, Predicate<Entity> arg4, double arg5)
func_221273_a(Entity arg0, Vec3d arg1, Vec3d arg2, AxisAlignedBB arg3, Predicate<Entity> arg4, double arg5)