net.minecraft.world.level

public interface LevelAccessor

extends EntityGetter, LevelReader, LevelSimulatedRW

bjx
net.minecraft.world.level.LevelAccessor
net.minecraft.class_1936
net.minecraft.world.IWorld
net.minecraft.world.IWorld
net.minecraft.server.v1_15_R1.GeneratorAccess

Method summary

Modifier and TypeMethod
long
r_()
getSeed()
method_8412()
getSeed()
func_72905_C()
getSeed()
default float
Y()
getMoonBrightness()
method_8391()
getMoonSize()
func_130001_d()
default float
f(float arg0)
getTimeOfDay(float arg0)
method_8400(float arg0)
getSkyAngle(float tickDelta)
func_72826_c(float arg0)
TickList<Block>
G()
getBlockTicks()
method_8397()
getBlockTickScheduler()
func_205220_G_()
getBlockTickList()
TickList<Fluid>
F()
getLiquidTicks()
method_8405()
getFluidTickScheduler()
func_205219_F_()
getFluidTickList()
Level
q()
getLevel()
method_8410()
getWorld()
func_201672_e()
getMinecraftWorld()
LevelData
i()
getLevelData()
method_8401()
getLevelProperties()
func_72912_H()
getWorldData()
DifficultyInstance
d(fk arg0)
getCurrentDifficultyAt(BlockPos arg0)
method_8404(class_2338 arg0)
getLocalDifficulty(BlockPos pos)
func_175649_E(BlockPos arg0)
getDamageScaler(BlockPosition arg0)
default Difficulty
aa()
getDifficulty()
method_8407()
getDifficulty()
func_175659_aa()
getDifficulty()
ChunkSource
E()
getChunkSource()
method_8398()
getChunkManager()
func_72863_F()
getChunkProvider()
default boolean
b(int arg0, int arg1)
hasChunk(int arg0, int arg1)
method_8393(int arg0, int arg1)
isChunkLoaded(int arg0, int arg1)
func_217354_b(int arg0, int arg1)
isChunkLoaded(int arg0, int arg1)
Random
t_()
getRandom()
method_8409()
getRandom()
func_201674_k()
getRandom()
void
a(fk arg0, bph arg1)
blockUpdated(BlockPos arg0, Block arg1)
method_8408(class_2338 arg0, class_2248 arg1)
updateNeighbors(BlockPos pos, Block block)
func_195592_c(BlockPos arg0, Block arg1)
update(BlockPosition arg0, Block arg1)
void
a(ayj arg0, fk arg1, aah arg2, aaj arg3, float arg4, float arg5)
playSound(Player arg0, BlockPos arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8396(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSound(PlayerEntity player, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float volume, float pitch)
func_184133_a(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(EntityHuman arg0, BlockPosition arg1, SoundEffect arg2, SoundCategory arg3, float arg4, float arg5)
void
a(gt arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleEffect parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleParam arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
void
a(ayj arg0, int arg1, fk arg2, int arg3)
levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3)
method_8444(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
playLevelEvent(PlayerEntity player, int eventId, BlockPos arg2, int data)
func_217378_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
default void
c(int arg0, fk arg1, int arg2)
levelEvent(int arg0, BlockPos arg1, int arg2)
method_20290(int arg0, class_2338 arg1, int arg2)
playLevelEvent(int eventId, BlockPos arg1, int data)
func_217379_c(int arg0, BlockPos arg1, int arg2)
triggerEffect(int arg0, BlockPosition arg1, int arg2)
default Stream<VoxelShape>
b(akq arg0, cvf arg1, Set<akq> arg2)
getEntityCollisions(Entity arg0, AABB arg1, Set<Entity> arg2)
method_20743(class_1297 arg0, class_238 arg1, Set<class_1297> arg2)
getEntityCollisions(Entity arg0, Box arg1, Set<Entity> arg2)
func_223439_a(Entity arg0, AxisAlignedBB arg1, Set<Entity> arg2)
default boolean
a(akq arg0, cwf arg1)
isUnobstructed(Entity arg0, VoxelShape arg1)
method_8611(class_1297 arg0, class_265 arg1)
intersectsEntities(Entity arg0, VoxelShape arg1)
func_195585_a(Entity arg0, VoxelShape arg1)
default BlockPos
a(cbv$a arg0, fk arg1)
getHeightmapPos(Heightmap$Types arg0, BlockPos arg1)
method_8598(class_2902$class_2903 arg0, class_2338 arg1)
getTopPosition(Heightmap$Type arg0, BlockPos arg1)
func_205770_a(Heightmap$Type arg0, BlockPos arg1)
getHighestBlockYAt(HeightMap$Type arg0, BlockPosition arg1)
default int
Z()
getMoonPhase()
method_8394()
getMoonPhase()
func_72853_d()
BlockPos
s_()
getSharedSpawnPos()
method_8395()
getSpawnPos()
func_175694_M()