net.minecraft.world.level.block

public class WallSkullBlock

extends AbstractSkullBlock

All mapped superinterfaces:

ItemLike, EntityBlock

bvq
net.minecraft.world.level.block.WallSkullBlock
net.minecraft.class_2549
net.minecraft.block.WallSkullBlock
net.minecraft.block.WallSkullBlock
net.minecraft.server.v1_15_R1.BlockSkullWall

Field summary

Modifier and TypeField
public static final DirectionProperty
a
FACING
field_11724
FACING
field_196302_a
private static final Map<Direction, VoxelShape>
b
AABBS
field_11725
FACING_TO_SHAPE
field_196303_A

Constructor summary

ModifierConstructor
protected (SkullBlock$Type arg0, Block$Properties arg1)

Method summary

Modifier and TypeMethod
public String
k()
getDescriptionId()
method_9539()
getTranslationKey()
func_149739_a()
public VoxelShape
a(byj arg0, bjg arg1, fk arg2, cvq arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public BlockState
a(bcq arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public BlockState
a(byj arg0, btu arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(byj arg0, bsu arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(byk$a<bph, byj> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)