com.mojang.blaze3d.vertex

public enum VertexFormatElement$Usage

cyn$b
com.mojang.blaze3d.vertex.VertexFormatElement$Usage
net.minecraft.class_296$class_298
net.minecraft.client.render.VertexFormatElement$Type
net.minecraft.client.renderer.vertex.VertexFormatElement$Usage

Enum constant summary

Enum Constant
a
POSITION
field_1633
POSITION
POSITION
b
NORMAL
field_1635
NORMAL
NORMAL
c
COLOR
field_1632
COLOR
COLOR
d
UV
field_1636
UV
UV
e
PADDING
field_1629
PADDING
PADDING
f
GENERIC
field_20782
GENERIC
GENERIC

Field summary

Modifier and TypeField
private final String
g
name
field_1630
name
field_177392_h
private final VertexFormatElement$Usage$SetupState
h
setupState
field_20783
stater
field_227899_h_
private final IntConsumer
i
clearState
field_20784
finisher
field_227900_i_

Constructor summary

ModifierConstructor
private (String arg0, VertexFormatElement$Usage$SetupState arg1, IntConsumer name)

Method summary

Modifier and TypeMethod
private void
a(int arg0, int arg1, int arg2, long arg3, int arg4)
setupBufferState(int arg0, int arg1, int arg2, long arg3, int arg4)
method_22655(int arg0, int arg1, int arg2, long arg3, int arg4)
startDrawing(int count, int glId, int stride, long pointer, int elementIndex)
func_227902_a_(int arg0, int arg1, int arg2, long arg3, int arg4)
public void
a(int arg0)
clearBufferState(int arg0)
method_22654(int arg0)
endDrawing(int elementIndex)
func_227901_a_(int arg0)
public String
a()
getName()
method_1392()
getName()
func_177384_a()