net.minecraft.network.protocol.game

public class ClientboundLoginPacket

implements Packet<ClientGamePacketListener>

nj
net.minecraft.network.protocol.game.ClientboundLoginPacket
net.minecraft.class_2678
net.minecraft.client.network.packet.GameJoinS2CPacket
net.minecraft.network.play.server.SJoinGamePacket
net.minecraft.server.v1_15_R1.PacketPlayOutLogin

Field summary

Modifier and TypeField
private int
a
playerId
field_12280
playerEntityId
field_149206_a
private long
b
seed
field_20665
seed
field_229740_b_
private boolean
c
hardcore
field_12281
hardcore
field_149204_b
private GameType
d
gameType
field_12282
gameMode
field_149205_c
private DimensionType
e
dimension
field_12284
dimension
field_149202_d
private int
f
maxPlayers
field_12279
maxPlayers
field_149200_f
private LevelType
g
levelType
field_12277
generatorType
field_149201_g
private int
h
chunkRadius
field_19145
chunkLoadDistance
field_218729_g
private boolean
i
reducedDebugInfo
field_12278
reducedDebugInfo
field_179745_h
private boolean
j
showDeathScreen
field_20666
showsDeathScreen
field_229741_j_

Constructor summary

ModifierConstructor
public ()
public (int playerEntityId, GameType gameMode, long seed, boolean hardcore, DimensionType dimensionType, int maxPlayers, LevelType levelGeneratorType, int chunkLoadDistance, boolean reducedDebugInfo, boolean showsDeathScreen)

Method summary

Modifier and TypeMethod
public void
a(kv arg0)
read(FriendlyByteBuf arg0)
method_11053(class_2540 arg0)
read(PacketByteBuf arg0)
func_148837_a(PacketBuffer arg0)
public void
b(kv arg0)
write(FriendlyByteBuf arg0)
method_11052(class_2540 arg0)
write(PacketByteBuf arg0)
func_148840_b(PacketBuffer arg0)
public void
a(lw arg0)
handle(ClientGamePacketListener arg0)
method_11567(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
func_148833_a(IClientPlayNetHandler arg0)
public int
b()
getPlayerId()
method_11564()
getEntityId()
func_149197_c()
public long
c()
getSeed()
method_22423()
getSeed()
func_229742_c_()
public boolean
d()
isHardcore()
method_11568()
isHardcore()
func_149195_d()
public GameType
e()
getGameType()
method_11561()
getGameMode()
func_149198_e()
public DimensionType
f()
getDimension()
method_11565()
getDimension()
func_212642_e()
public LevelType
h()
getLevelType()
method_11563()
getGeneratorType()
func_149196_i()
public int
i()
getChunkRadius()
method_20204()
getChunkLoadDistance()
func_218728_h()
public boolean
j()
isReducedDebugInfo()
method_11562()
hasReducedDebugInfo()
func_179744_h()
public boolean
k()
shouldShowDeathScreen()
method_22424()
showsDeathScreen()
func_229743_k_()