net.minecraft.network.protocol.game

public class ClientboundPlayerInfoPacket

implements Packet<ClientGamePacketListener>

nu
net.minecraft.network.protocol.game.ClientboundPlayerInfoPacket
net.minecraft.class_2703
net.minecraft.client.network.packet.PlayerListS2CPacket
net.minecraft.network.play.server.SPlayerListItemPacket
net.minecraft.server.v1_15_R1.PacketPlayOutPlayerInfo

Field summary

Modifier and TypeField
private ClientboundPlayerInfoPacket$Action
a
action
field_12368
action
field_179770_a
private final List<ClientboundPlayerInfoPacket$PlayerUpdate>
b
entries
field_12369
entries
field_179769_b

Constructor summary

ModifierConstructor
public ()
public (ClientboundPlayerInfoPacket$Action action, ServerPlayer... players)
public (ClientboundPlayerInfoPacket$Action action, Iterable<ServerPlayer> arg1)

Method summary

Modifier and TypeMethod
public void
a(kv arg0)
read(FriendlyByteBuf arg0)
method_11053(class_2540 arg0)
read(PacketByteBuf arg0)
func_148837_a(PacketBuffer arg0)
public void
b(kv arg0)
write(FriendlyByteBuf arg0)
method_11052(class_2540 arg0)
write(PacketByteBuf arg0)
func_148840_b(PacketBuffer arg0)
public void
a(lw arg0)
handle(ClientGamePacketListener arg0)
method_11721(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
func_148833_a(IClientPlayNetHandler arg0)
public List<ClientboundPlayerInfoPacket$PlayerUpdate>
b()
getEntries()
method_11722()
getEntries()
func_179767_a()
public ClientboundPlayerInfoPacket$Action
c()
getAction()
method_11723()
getAction()
func_179768_b()