net.minecraft.world.entity.ai.behavior

public class SetHiddenState

extends Behavior<LivingEntity>

ane
net.minecraft.world.entity.ai.behavior.SetHiddenState
net.minecraft.class_4252
net.minecraft.entity.ai.brain.task.ForgetBellRingTask
net.minecraft.entity.ai.brain.task.ExpireHidingTask
net.minecraft.server.v1_15_R1.BehaviorHide

Field summary

Modifier and TypeField
private final int
a
closeEnoughDist
field_19154
field_220537_a
private final int
b
stayHiddenTicks
field_19000
field_220538_b
private int
c
ticksHidden
field_19001
field_220539_c

Constructor summary

ModifierConstructor
public (int arg0, int arg1)

Method summary

Modifier and TypeMethod
protected void
a(xd arg0, akw arg1, long arg2)
start(ServerLevel arg0, LivingEntity arg1, long arg2)
method_18920(class_3218 arg0, class_1309 arg1, long arg2)
run(ServerWorld arg0, LivingEntity arg1, long arg2)
func_212831_a_(ServerWorld arg0, LivingEntity arg1, long arg2)