public void | | a(Random arg0, bzv arg1, bkq arg2, int arg3, int arg4, int arg5, double arg6, byg arg7, byg arg8, int arg9, long arg10, cne arg11) | | apply(Random arg0, ChunkAccess arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, SurfaceBuilderBaseConfiguration arg11) | | method_15208(Random arg0, class_2791 arg1, class_1959 arg2, int arg3, int arg4, int arg5, double arg6, class_2680 arg7, class_2680 arg8, int arg9, long arg10, class_3527 arg11) | | generate(Random arg0, Chunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, TernarySurfaceConfig arg11) | | func_205610_a_(Random arg0, IChunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, SurfaceBuilderConfig arg11) |
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protected BlockState | | a(int arg0, int arg1, int arg2) | | getBand(int arg0, int arg1, int arg2) | | method_15207(int arg0, int arg1, int arg2) | | calculateLayerBlockState(int x, int y, int z) | | func_215431_a(int arg0, int arg1, int arg2) |
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