private void | | e() | | registerProviders() | | method_3062() | | registerDefaultFactories() | | func_178930_c() |
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private <T extends ParticleOptions> void | |
private <T extends ParticleOptions> void | |
public CompletableFuture<Void> | | a(aax$a arg0, abc arg1, ami arg2, ami arg3, Executor arg4, Executor arg5) | | reload(PreparableReloadListener$PreparationBarrier arg0, ResourceManager arg1, ProfilerFiller arg2, ProfilerFiller arg3, Executor arg4, Executor arg5) | | method_25931(class_3302$class_4045 arg0, class_3300 arg1, class_3695 arg2, class_3695 arg3, Executor arg4, Executor arg5) | | reload(ResourceReloadListener$Synchronizer arg0, ResourceManager arg1, Profiler arg2, Profiler arg3, Executor arg4, Executor arg5) | | func_215226_a(IFutureReloadListener$IStage arg0, IResourceManager arg1, IProfiler arg2, IProfiler arg3, Executor arg4, Executor arg5) |
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public void | | a() | | close() | | method_18829() | | clearAtlas() | | func_215232_a() |
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private void | | a(abc arg0, uh arg1, Map<uh, List<uh>> arg2) | | loadParticleDescription(ResourceManager arg0, ResourceLocation arg1, Map<ResourceLocation, List<ResourceLocation>> arg2) | | method_18836(class_3300 arg0, class_2960 arg1, Map<class_2960, List<class_2960>> arg2) | | loadTextureList(ResourceManager resourceManager, Identifier id, Map<Identifier, List<Identifier>> result) | | func_215236_a(IResourceManager arg0, ResourceLocation arg1, Map<ResourceLocation, List<ResourceLocation>> arg2) |
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public void | |
public void | | a(aom arg0, hf arg1, int arg2) | | createTrackingEmitter(Entity arg0, ParticleOptions arg1, int arg2) | | method_3051(class_1297 arg0, class_2394 arg1, int arg2) | | addEmitter(Entity entity, ParticleEffect parameters, int maxAge) | | func_199281_a(Entity arg0, IParticleData arg1, int arg2) |
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public Particle | | a(hf arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | createParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | method_3056(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | addParticle(ParticleEffect parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ) | | func_199280_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) |
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private <T extends ParticleOptions> Particle | | b(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | makeParticle(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | method_3055(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | createParticle(T parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ) | | func_199927_b(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) |
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public void | |
public void | | b() | | tick() | | method_3057() | | tick() | | func_78868_a() |
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private void | |
private void | |
public void | | a(dhl arg0, ebz$a arg1, eby arg2, dlj arg3, float arg4) | | render(PoseStack arg0, MultiBufferSource$BufferSource arg1, LightTexture arg2, Camera arg3, float arg4) | | method_3049(class_4587 arg0, class_4597$class_4598 arg1, class_765 arg2, class_4184 arg3, float arg4) | | renderParticles(MatrixStack arg0, VertexConsumerProvider$Immediate arg1, LightmapTextureManager arg2, Camera arg3, float arg4) | | func_228345_a_(MatrixStack arg0, IRenderTypeBuffer$Impl arg1, LightTexture arg2, ActiveRenderInfo arg3, float arg4) |
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public void | |
public void | |
public void | |
public String | | d() | | countParticles() | | method_3052() | | getDebugString() | | func_78869_b() |
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