net.minecraft.client.renderer.block.model

public class ItemModelGenerator

edb
net.minecraft.client.renderer.block.model.ItemModelGenerator
net.minecraft.class_801
net.minecraft.client.render.model.json.ItemModelGenerator
net.minecraft.client.renderer.model.ItemModelGenerator

Field summary

Modifier and TypeField
public static final List<String>
a
LAYERS
field_4270
LAYERS
field_178398_a

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public BlockModel
a(Function<enk, elv> arg0, ecy arg1)
generateBlockModel(Function<Material, TextureAtlasSprite> arg0, BlockModel arg1)
method_3479(Function<class_4730, class_1058> arg0, class_793 arg1)
create(Function<SpriteIdentifier, Sprite> textureGetter, JsonUnbakedModel blockModel)
func_209579_a(Function<RenderMaterial, TextureAtlasSprite> arg0, BlockModel arg1)
private List<BlockElement>
a(int arg0, String arg1, elv arg2)
processFrames(int arg0, String arg1, TextureAtlasSprite arg2)
method_3480(int arg0, String arg1, class_1058 arg2)
addLayerElements(int layer, String key, Sprite sprite)
func_178394_a(int arg0, String arg1, TextureAtlasSprite arg2)
private List<BlockElement>
a(elv arg0, String arg1, int arg2)
createSideElements(TextureAtlasSprite arg0, String arg1, int arg2)
method_3481(class_1058 arg0, String arg1, int arg2)
addSubComponents(Sprite sprite, String key, int layer)
func_178397_a(TextureAtlasSprite arg0, String arg1, int arg2)
private List<ItemModelGenerator$Span>
a(elv arg0)
getSpans(TextureAtlasSprite arg0)
method_3478(class_1058 arg0)
getFrames(Sprite sprite)
func_178393_a(TextureAtlasSprite arg0)
private void
a(edb$b arg0, List<edb$a> arg1, elv arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
checkTransition(ItemModelGenerator$SpanFacing arg0, List<ItemModelGenerator$Span> arg1, TextureAtlasSprite arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
method_3476(class_801$class_803 arg0, List<class_801$class_802> arg1, class_1058 arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
buildCube(ItemModelGenerator$Side arg0, List<ItemModelGenerator$Frame> cubes, Sprite sprite, int frame, int x, int y, int arg6, int arg7, boolean arg8)
func_199338_a(ItemModelGenerator$SpanFacing arg0, List<ItemModelGenerator$Span> arg1, TextureAtlasSprite arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
private void
a(List<edb$a> arg0, edb$b arg1, int arg2, int arg3)
createOrExpandSpan(List<ItemModelGenerator$Span> arg0, ItemModelGenerator$SpanFacing arg1, int arg2, int arg3)
method_3482(List<class_801$class_802> arg0, class_801$class_803 arg1, int arg2, int arg3)
buildCube(List<ItemModelGenerator$Frame> cubes, ItemModelGenerator$Side arg1, int x, int y)
func_178395_a(List<ItemModelGenerator$Span> arg0, ItemModelGenerator$SpanFacing arg1, int arg2, int arg3)
private boolean
a(elv arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
isTransparent(TextureAtlasSprite arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_3477(class_1058 arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
isPixelTransparent(Sprite sprite, int frame, int x, int y, int arg4, int arg5)
func_199339_a(TextureAtlasSprite arg0, int arg1, int arg2, int arg3, int arg4, int arg5)