net.minecraft.data.loot

public class EntityLoot

implements Consumer<BiConsumer<ResourceLocation, LootTable$Builder>>

ia
net.minecraft.data.loot.EntityLoot
net.minecraft.class_2434
net.minecraft.data.server.EntityLootTableGenerator
net.minecraft.data.loot.EntityLootTables

Field summary

Modifier and TypeField
private static final EntityPredicate$Builder
a
ENTITY_ON_FIRE
field_11344
NEEDS_ENTITY_ON_FIRE
field_218586_a
private static final Set<EntityType<?>>
b
SPECIAL_LOOT_TABLE_TYPES
field_19339
ENTITY_TYPES_IN_MISC_GROUP_TO_CHECK
field_222944_b
private final Map<ResourceLocation, LootTable$Builder>
c
map
field_16543
lootTables
field_218587_b

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
private static LootTable$Builder
a(bqa arg0)
createSheepTable(ItemLike arg0)
method_10401(class_1935 arg0)
createForSheep(ItemConvertible arg0)
func_218583_a(IItemProvider arg0)
public void
a(BiConsumer<uh, daw$a> arg0)
accept(BiConsumer<ResourceLocation, LootTable$Builder> arg0)
method_10400(BiConsumer<class_2960, class_52$class_53> arg0)
accept(BiConsumer<Identifier, LootTable$Builder> arg0)
accept(BiConsumer<ResourceLocation, LootTable$Builder> arg0)
private void
a(aoq<?> arg0, daw$a arg1)
add(EntityType<?> arg0, LootTable$Builder arg1)
method_16368(class_1299<?> arg0, class_52$class_53 arg1)
register(EntityType<?> arg0, LootTable$Builder arg1)
func_218582_a(EntityType<?> arg0, LootTable$Builder arg1)
private void
a(uh arg0, daw$a arg1)
add(ResourceLocation arg0, LootTable$Builder arg1)
method_16369(class_2960 arg0, class_52$class_53 arg1)
register(Identifier arg0, LootTable$Builder arg1)
func_218585_a(ResourceLocation arg0, LootTable$Builder arg1)