public static void | | a(com.mojang.brigadier.CommandDispatcher<cz> arg0) | | register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> arg0) | | method_13193(com.mojang.brigadier.CommandDispatcher<class_2168> arg0) | | register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher) | | func_218886_a(com.mojang.brigadier.CommandDispatcher<CommandSource> arg0) |
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private static <T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandSourceStack, T>> T | |
private static Container | |
private static int | | a(cz arg0, fu arg1, List<bki> arg2, wi$a arg3) | | blockDistribute(CommandSourceStack arg0, BlockPos arg1, List<ItemStack> arg2, LootCommand$Callback arg3) | | method_13196(class_2168 arg0, class_2338 arg1, List<class_1799> arg2, class_3039$class_3040 arg3) | | executeInsert(ServerCommandSource source, BlockPos targetPos, List<ItemStack> stacks, LootCommand$FeedbackMessage messageSender) | | func_218900_a(CommandSource arg0, BlockPos arg1, List<ItemStack> arg2, LootCommand$ISuccessListener arg3) |
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private static boolean | |
private static int | | a(cz arg0, fu arg1, int arg2, int arg3, List<bki> arg4, wi$a arg5) | | blockReplace(CommandSourceStack arg0, BlockPos arg1, int arg2, int arg3, List<ItemStack> arg4, LootCommand$Callback arg5) | | method_13209(class_2168 arg0, class_2338 arg1, int arg2, int arg3, List<class_1799> arg4, class_3039$class_3040 arg5) | | executeBlock(ServerCommandSource source, BlockPos targetPos, int slot, int stackCount, List<ItemStack> stacks, LootCommand$FeedbackMessage messageSender) | | func_218894_a(CommandSource arg0, BlockPos arg1, int arg2, int arg3, List<ItemStack> arg4, LootCommand$ISuccessListener arg5) |
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private static boolean | |
private static int | | a(Collection<ze> arg0, List<bki> arg1, wi$a arg2) | | playerGive(Collection<ServerPlayer> arg0, List<ItemStack> arg1, LootCommand$Callback arg2) | | method_13201(Collection<class_3222> arg0, List<class_1799> arg1, class_3039$class_3040 arg2) | | executeGive(Collection<ServerPlayerEntity> players, List<ItemStack> stacks, LootCommand$FeedbackMessage messageSender) | | func_218859_a(Collection<ServerPlayerEntity> arg0, List<ItemStack> arg1, LootCommand$ISuccessListener arg2) |
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private static void | | a(aom arg0, List<bki> arg1, int arg2, int arg3, List<bki> arg4) | | setSlots(Entity arg0, List<ItemStack> arg1, int arg2, int arg3, List<ItemStack> arg4) | | method_16139(class_1297 arg0, List<class_1799> arg1, int arg2, int arg3, List<class_1799> arg4) | | replace(Entity entity, List<ItemStack> stacks, int slot, int stackCount, List<ItemStack> addedStacks) | | func_218901_a(Entity arg0, List<ItemStack> arg1, int arg2, int arg3, List<ItemStack> arg4) |
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private static int | | a(Collection<? extends aom> arg0, int arg1, int arg2, List<bki> arg3, wi$a arg4) | | entityReplace(Collection<? extends Entity> arg0, int arg1, int arg2, List<ItemStack> arg3, LootCommand$Callback arg4) | | method_13187(Collection<? extends class_1297> arg0, int arg1, int arg2, List<class_1799> arg3, class_3039$class_3040 arg4) | | executeReplace(Collection<? extends Entity> targets, int slot, int stackCount, List<ItemStack> stacks, LootCommand$FeedbackMessage messageSender) | | func_218865_a(Collection<? extends Entity> arg0, int arg1, int arg2, List<ItemStack> arg3, LootCommand$ISuccessListener arg4) |
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private static int | | a(cz arg0, dem arg1, List<bki> arg2, wi$a arg3) | | dropInWorld(CommandSourceStack arg0, Vec3 arg1, List<ItemStack> arg2, LootCommand$Callback arg3) | | method_13183(class_2168 arg0, class_243 arg1, List<class_1799> arg2, class_3039$class_3040 arg3) | | executeSpawn(ServerCommandSource source, Vec3d pos, List<ItemStack> stacks, LootCommand$FeedbackMessage messageSender) | | func_218881_a(CommandSource arg0, Vector3d arg1, List<ItemStack> arg2, LootCommand$ISuccessListener arg3) |
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private static void | |
private static void | | a(cz arg0, List<bki> arg1, uh arg2) | | callback(CommandSourceStack arg0, List<ItemStack> arg1, ResourceLocation arg2) | | method_13212(class_2168 arg0, List<class_1799> arg1, class_2960 arg2) | | sendDroppedFeedback(ServerCommandSource source, List<ItemStack> stacks, Identifier lootTable) | | func_218860_a(CommandSource arg0, List<ItemStack> arg1, ResourceLocation arg2) |
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private static ItemStack | |
private static int | | a(com.mojang.brigadier.context.CommandContext<cz> arg0, fu arg1, bki arg2, wi$b arg3) | | dropBlockLoot(com.mojang.brigadier.context.CommandContext<CommandSourceStack> arg0, BlockPos arg1, ItemStack arg2, LootCommand$DropConsumer arg3) | | method_13219(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_2338 arg1, class_1799 arg2, class_3039$class_3041 arg3) | | executeMine(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, BlockPos pos, ItemStack stack, LootCommand$Target constructor) | | func_218879_a(com.mojang.brigadier.context.CommandContext<CommandSource> arg0, BlockPos arg1, ItemStack arg2, LootCommand$ITargetHandler arg3) |
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private static int | | a(com.mojang.brigadier.context.CommandContext<cz> arg0, aom arg1, wi$b arg2) | | dropKillLoot(com.mojang.brigadier.context.CommandContext<CommandSourceStack> arg0, Entity arg1, LootCommand$DropConsumer arg2) | | method_13189(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_1297 arg1, class_3039$class_3041 arg2) | | executeKill(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Entity entity, LootCommand$Target constructor) | | func_218869_a(com.mojang.brigadier.context.CommandContext<CommandSource> arg0, Entity arg1, LootCommand$ITargetHandler arg2) |
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private static int | | a(com.mojang.brigadier.context.CommandContext<cz> arg0, uh arg1, wi$b arg2) | | dropChestLoot(com.mojang.brigadier.context.CommandContext<CommandSourceStack> arg0, ResourceLocation arg1, LootCommand$DropConsumer arg2) | | method_13197(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_2960 arg1, class_3039$class_3041 arg2) | | executeLoot(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Identifier lootTable, LootCommand$Target constructor) | | func_218887_a(com.mojang.brigadier.context.CommandContext<CommandSource> arg0, ResourceLocation arg1, LootCommand$ITargetHandler arg2) |
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private static int | | a(com.mojang.brigadier.context.CommandContext<cz> arg0, uh arg1, fu arg2, bki arg3, wi$b arg4) | | dropFishingLoot(com.mojang.brigadier.context.CommandContext<CommandSourceStack> arg0, ResourceLocation arg1, BlockPos arg2, ItemStack arg3, LootCommand$DropConsumer arg4) | | method_13199(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_2960 arg1, class_2338 arg2, class_1799 arg3, class_3039$class_3041 arg4) | | executeFish(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Identifier lootTable, BlockPos pos, ItemStack stack, LootCommand$Target constructor) | | func_218876_a(com.mojang.brigadier.context.CommandContext<CommandSource> arg0, ResourceLocation arg1, BlockPos arg2, ItemStack arg3, LootCommand$ITargetHandler arg4) |
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private static int | | a(com.mojang.brigadier.context.CommandContext<cz> arg0, uh arg1, dat arg2, wi$b arg3) | | drop(com.mojang.brigadier.context.CommandContext<CommandSourceStack> arg0, ResourceLocation arg1, LootContext arg2, LootCommand$DropConsumer arg3) | | method_13180(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_2960 arg1, class_47 arg2, class_3039$class_3041 arg3) | | getFeedbackMessageSingle(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Identifier lootTable, LootContext lootContext, LootCommand$Target constructor) | | func_218871_a(com.mojang.brigadier.context.CommandContext<CommandSource> arg0, ResourceLocation arg1, LootContext arg2, LootCommand$ITargetHandler arg3) |
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