net.minecraft.server.level

class ChunkMap$TrackedEntity

yp$b
net.minecraft.server.level.ChunkMap$TrackedEntity
net.minecraft.class_3898$class_3208
net.minecraft.server.world.ThreadedAnvilChunkStorage$EntityTracker
net.minecraft.world.server.ChunkManager$EntityTracker
net.minecraft.server.v1_16_R1.PlayerChunkMap$EntityTracker

Field summary

Modifier and TypeField
private final ServerEntity
b
serverEntity
field_18246
entry
field_219402_b
trackerEntry
private final Entity
c
entity
field_18247
entity
field_219403_c
tracker
private final int
d
range
field_18248
maxDistance
field_219404_d
trackingDistance
private SectionPos
e
lastSectionPos
field_18249
lastCameraPosition
field_219405_e
private final Set<ServerPlayer>
f
seenBy
field_18250
playersTracking
field_219406_f
trackedPlayers

Constructor summary

ModifierConstructor
public (ChunkMap arg0, Entity maxDistance, int tickInterval, int arg3, boolean arg4)

Method summary

Modifier and TypeMethod
public void
a(ni<?> arg0)
broadcast(Packet<?> arg0)
method_18730(class_2596<?> arg0)
sendToOtherNearbyPlayers(Packet<?> packet)
func_219391_a(IPacket<?> arg0)
broadcast(Packet<?> arg0)
public void
b(ni<?> arg0)
broadcastAndSend(Packet<?> arg0)
method_18734(class_2596<?> arg0)
sendToNearbyPlayers(Packet<?> packet)
func_219392_b(IPacket<?> arg0)
broadcastIncludingSelf(Packet<?> arg0)
public void
a()
broadcastRemoved()
method_18728()
stopTracking()
func_219396_a()
public void
a(ze arg0)
removePlayer(ServerPlayer arg0)
method_18733(class_3222 arg0)
stopTracking(ServerPlayerEntity arg0)
func_219399_a(ServerPlayerEntity arg0)
clear(EntityPlayer arg0)
public void
b(ze arg0)
updatePlayer(ServerPlayer arg0)
method_18736(class_3222 arg0)
updateCameraPosition(ServerPlayerEntity player)
func_219400_b(ServerPlayerEntity arg0)
updatePlayer(EntityPlayer arg0)
private int
a(int arg0)
scaledRange(int arg0)
method_27906(int arg0)
adjustTrackingDistance(int initialDistance)
func_241091_a_(int arg0)
private int
b()
getEffectiveRange()
method_22844()
getMaxTrackDistance()
func_229843_b_()
public void
a(List<ze> arg0)
updatePlayers(List<ServerPlayer> arg0)
method_18729(List<class_3222> arg0)
updateCameraPosition(List<ServerPlayerEntity> players)
func_219397_a(List<ServerPlayerEntity> arg0)
track(List<EntityPlayer> arg0)